I Batman,
I am very sorry to hear that you are quitting Civ 3.
However I understand your decision.
Its hard to see a future for Civ 3 now.
There have been a sharp decline in interest the last 3 months
and its now 99% it will remain unsupported.
My own position is that I will continue with scenario-creation for some
time, but no doubt the above mentioned facts do have impact
on motivation.
Rocoteh
Well Rocoteh, like I have stated in conversations with you before, it is simply a matter of the game engine not giving us the flexibility we want, and the AI acting stupidly. I know the enormous effort you put into WWII-Global getting it historically accurate and trying to balance game-play, but then I see how stupidly the AI handles things, and for me, it ruins your scenario (and the vast majority of the other great stuff out there). TCW has the same inherent problems, but there are a bundle of guys trying to figure out auto-production and such to try to balance SP play.
I will continue doing my part with that TCW project, but I think the only lasting hope for Civ III is the human only PBEM world. And that only appeals to a small, very patient hardcore group.
When I look at Civ IV, even with its myriad imperfections, I at least see some hope.
Imagine things like this:
Carriers can only carry specific historically accurate planes (no carrier based jets on a WWII era carrier, unless historically accurate).
Ships that had a primary ASW role only attacking subs with their primary ASW weapon.
Subs having a percentage chance of NOT being detected.
Civ's able to transfer weapons to allies.
Requiring specific quantities of key resources (eg. Bauxite, oil, coal, iron, uranium) to build AND maintain your armed forces.
Food as a commodity to be traded.
These are just a few things that I can see as possible with the CIV IV game. Some have already been implemented by talented coders in the Civ IV world. Some are things I would like to try.
And the side benefit of me trying code some of these concepts is that if by some miracle the cource code of Civ III became available, I would have my coding skills ready to jump into it, or as I said earlier, maybe offer my services to Steph with his game (not now, my coding is anemic).
In a perfect world, I would win the lottery, buy the Civ III code from TakeTwo, then change all the things that drive us nuts right now.
But I don't see myself winning the lottery, and I am betting that TakeTwo wants a wad of cash for the code, regardless of the fact that they will do nothing with that code.