Only 30 Civs in base game (+ Shawnee)

And why is that?
Turned Bavaria from a relatively poor state of minor importance into an elector and most important member of the Catholic League (minus Austria at some points). Quite an achievement. And an interesting person. And no, I’m neither catholic nor Bavarian.
 
Turned Bavaria from a relatively poor state of minor importance into an elector and most important member of the Catholic League (minus Austria at some points). Quite an achievement. And an interesting person. And no, I’m neither catholic nor Bavarian.
You guys are acctually serious with this then? :wow:
 
I personally prefer the HRE or Prussia over Bavaria. :)

Maximilian I is legit though, due to unclipped leaders you can have him in without Bavaria itself.
 
Not as a replacement for Germany. But the 2nd age could have multiple German states: Bavaria, Prussia, Hanse, for example. At least with DLCs #34, 65, and 78.
Well Id pick Charlemagne or Frederick II as Leader for the HRR, which could then evolve into France, Italy or Germany. Otto I if you only want a progression towards Germany.
 
Germany's absolutely a state with enough diversity historically and geographically to support a lot of states! Though I think I'd favour a full stack over the ages than multiple modern German states.
 
Prussia would be Exploration or Modern Age?
Probably modern, given that Frederick and the Brandenburg Gate would be modern, and its 1600s - 1900s existence pretty comfortably fits in modern era. Plus it is more distinguishable as a German "era" as modern than more probable exploration civs like Franks/Carolingians/HRE or the Teutons/Hanseatic League.
 
Probably modern, given that Frederick and the Brandenburg Gate would be modern, and its 1600s - 1900s existence pretty comfortably fits in modern era. Plus it is more distinguishable as a German "era" as modern than more probable exploration civs like Franks/Carolingians/HRE or the Teutons/Hanseatic League.
OK, well Frederick the Great or Bismarck leading Prussia (instead of Germany) sounds good to me! 🤓
 
OK, well Frederick the Great or Bismarck leading Prussia (instead of Germany) sounds good to me! 🤓
We don't know it's Frederick, but given that it's the Brandenburg Gate and Frederick is a very good leader choice for the idea of "history is built in layers" (he was obsessed with Greco-Roman classicism), signs just really seem to be pointing toward him being one of the German leaders.
 
I don't think this hints are 100% correct because we need viable paths in a game with both the Mayas and the Mississippians for someone who doesn't have Shawnee DLC. I agree with Incas and Majapahit, but I expect something different from Hawaii in Exploration.
“viable” could be a stretch
Maya/Mississippi ->Inca is fine
Maya->Hawaii is fine (as a ridiculous stretch to provide a second source for Hawaii)

Mississippi only having one unlock in base game is fine. (Human players will probably get some gameplay unlocks, and AI players can either take a duplicate Inca or one of the gameplay unlocks they randomly got)
 
“viable” could be a stretch
Maya/Mississippi ->Inca is fine
Maya->Hawaii is fine (as a ridiculous stretch to provide a second source for Hawaii)

Mississippi only having one unlock in base game is fine. (Human players will probably get some gameplay unlocks, and AI players can either take a duplicate Inca or one of the gameplay unlocks they randomly got)
I still think the game is going to look a lot more "viable" at launch than that, but we need more reveals to really confirm whether that is indeed the direction design went.
 
if the Red Star is the civ symbol as the 2 examples with the T-34 are showing, then it's more probably the USSR.

1729466674175.png

The red star with a white outline, though, was not the normal version used for vehicle insignia, it was for parades and aircraft.

Also, red stars were not used as national insignia on top of the vehicle.

The wide colored band around the turret, though, was the recognition symol used to avoid 'friendly fire' in the Battle of Berlin (although all of them were white from the photographs - Civ VII is probably using that nice wide color strip as a Leader Color Identifier).

The red star on top, then, is an aircraft recognition symbol, to avoid attack by your own fliers (In Berlin they simply painted a large white cross stretching front to back and side to side on top of the turret) - not any 'national' symbol.

Note that the other two types of tanks shown so far, an American M4 Sherman and the German PzKpfw IV Aus. D to F1 are neither shown with national symbols at all: no balken cross nor white star, yet both would have regularly shown them on either turrets or hulls.

Both the T-34-85 and the M4 Sherman have been the generic Tank Unit graphics in past Civs, but the German Pz IV, as far as I know, has never shown up in a Civ game before, and could be a Unique. If so, it would have to be a German unique, because that early model Pz IV was not supplied to anybody but the German Wehrmacht and its allies during the war, unlike the other two, which were widely sold/distributed after the war to countries all over the world.
 
View attachment 706953
The red star with a white outline, though, was not the normal version used for vehicle insignia, it was for parades and aircraft.

Also, red stars were not used as national insignia on top of the vehicle.

The wide colored band around the turret, though, was the recognition symol used to avoid 'friendly fire' in the Battle of Berlin (although all of them were white from the photographs - Civ VII is probably using that nice wide color strip as a Leader Color Identifier).

The red star on top, then, is an aircraft recognition symbol, to avoid attack by your own fliers (In Berlin they simply painted a large white cross stretching front to back and side to side on top of the turret) - not any 'national' symbol.

Note that the other two types of tanks shown so far, an American M4 Sherman and the German PzKpfw IV Aus. D to F1 are neither shown with national symbols at all: no balken cross nor white star, yet both would have regularly shown them on either turrets or hulls.

Both the T-34-85 and the M4 Sherman have been the generic Tank Unit graphics in past Civs, but the German Pz IV, as far as I know, has never shown up in a Civ game before, and could be a Unique. If so, it would have to be a German unique, because that early model Pz IV was not supplied to anybody but the German Wehrmacht and its allies during the war, unlike the other two, which were widely sold/distributed after the war to countries all over the world.
I could see them being NS American, EuroAfrican and Asian tank styles
 
View attachment 706953
The red star with a white outline, though, was not the normal version used for vehicle insignia, it was for parades and aircraft.

Also, red stars were not used as national insignia on top of the vehicle.

The wide colored band around the turret, though, was the recognition symol used to avoid 'friendly fire' in the Battle of Berlin (although all of them were white from the photographs - Civ VII is probably using that nice wide color strip as a Leader Color Identifier).

The red star on top, then, is an aircraft recognition symbol, to avoid attack by your own fliers (In Berlin they simply painted a large white cross stretching front to back and side to side on top of the turret) - not any 'national' symbol.

Note that the other two types of tanks shown so far, an American M4 Sherman and the German PzKpfw IV Aus. D to F1 are neither shown with national symbols at all: no balken cross nor white star, yet both would have regularly shown them on either turrets or hulls.

Both the T-34-85 and the M4 Sherman have been the generic Tank Unit graphics in past Civs, but the German Pz IV, as far as I know, has never shown up in a Civ game before, and could be a Unique. If so, it would have to be a German unique, because that early model Pz IV was not supplied to anybody but the German Wehrmacht and its allies during the war, unlike the other two, which were widely sold/distributed after the war to countries all over the world.
IMG_1233.jpeg

Reiterating that this T34 was spotted with Buganda's shield and crossed spears logo in the same spot as the star, implicating the red star a civ's or independant power's logo.

Pz 4 is not a unique unit. It shows up in the Meiji/Himiko trailer as being used by presumably Japan in an appropriate redish-brown as opposed to the standard German grey.
 
View attachment 706954
Reiterating that this T34 was spotted with Buganda's shield and crossed spears logo in the same spot as the star, implicating the red star a civ's or independant power's logo.

Pz 4 is not a unique unit. It shows up in the Meiji/Himiko trailer as being used by presumably Japan in an appropriate redish-brown as opposed to the standard German grey.
Then they are all generics, which is better than the single generic tank graphic we gt before, but not as good as they could have done to make the inividual Civs' armies really unique in the Modern Age.

Too bad.
 
View attachment 706954
Reiterating that this T34 was spotted with Buganda's shield and crossed spears logo in the same spot as the star, implicating the red star a civ's or independant power's logo.

Pz 4 is not a unique unit. It shows up in the Meiji/Himiko trailer as being used by presumably Japan in an appropriate redish-brown as opposed to the standard German grey.
Oh.

1. We do have suggestions that independent powers can at some point hold "two colors." And those shades of green and that blue do seem to align with that "primary color" palette.

2. We also have reason to believe that every military unit will retain some red in it as an identifier that it is a military unit. Which might explain the red star.

Given that I really doubt any civ's icon is going to be a simple five-pointed star, I am going to dismiss this as an independent power coloration (with a default "star" symbol) and not a leader's colors. For now, lol.
 
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