Other Enjoyable Civilization V Games (Immortal and below)

I'm trying game 33 right now and this amused me greatly.
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I have 11 cities and all of them have more production than Morocco's entire empire. full recap when I finish the game :).
 
OCEG: 34 Not so traditional (any peaceful victory)

In this game, we are playing as everyone's favorite fun and somewhat OP civ, Spain on Quick speed Pangea with emperor difficulty. This time, there is a bit of a twist. You have to go full tradition as your first 6 policies, and you must settle at least 5 expands. Fortunately, you have a very strong civ, and a nice start to back it up. If you need to raze cities to plant more expands, that's ok, but you shouldn't need to if you're quick. Your neighbors won't like your shenanigans, but why do they get a say?

I won a scuffed futurism tourism win on turn 136, but I'm sure you could crush this game with any victory type you choose.

Suboptimal science victory on turn 265. (I overran the tech tree and had a great scientist left-over plus enough faith to buy a bunch more.) I settled 7 cities. No wars. Atilla stole some of my land with a great general close to the end, so I might "just one more turn" and make him pay. I think he only took one workable tile and I let it slide at the time rather than get distracted. Tradition, a few in Piety, a few in Aesthetics, Rationalism, Freedom.
Spoiler :
I have another city off-screen by the Great Barrier Reef.
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Here is a list of the OECG series so far:

1. Russia (King, Pangaea, Quick speed, Small size, Unmodded)
2. the Mayans (Emperor, Great Plains Plus, Epic speed, Large size, Unmodded)
3. Egypt (Emperor, Pangaea, Quick speed, Small size, Unmodded)
4. the Ottomans (Prince, Archipelago, Standard speed, Standard size, Unmodded)
5. Germany (Emperor, Hellblazer´s Pangaea, Quick speed, Small size, Modded with Hellblazer´s map pack (v.8))
6. Ethiopia (King, Pangaea, Quick speed, Small size, Unmodded)
7. the Incas (Emperor, Frontier, Quick speed, Small size, Unmodded
8. the Papal States (Emperor, Pangaea, Quick speed, Standard size, Modded civ to play otherwise unmodded)
9. the Shoshone (Immortal, Pangaea, Quick speed, Small size, Unmodded)
10. Austria (Prince, Pangaea, Quick speed, Standard size, Unmodded)
11. Byzantium (King, Pangaea, Quick speed, Standard size, Unmodded)
12. Babylon (Warlord, Pangaea, Quick speed, Standard size, Unmodded)
13. Spain (Emperor, Pangaea, Quick speed, Standard size, Unmodded)
14. Finland (Emperor, Lakes, Quick speed, Standard size, Modded civ to play otherwise unmodded)
15. Denmark (King, Small Continents, Standard speed, Standard size, Unmodded)
16. the Celts (King, Boreal, Quick speed, Small size, Unmodded)
17. the Ottomans 2 (Emperor, Terra, Quick speed, Small size, Unmodded)
18. Brazil (King, Arborea, Quick speed, Standard size, Unmodded)
19. the Huns (Emperor, Pangaea, Quick speed, Large size, Unmodded)
20. Japan (Emperor, Pangaea, Quick speed, Small size, Unmodded)
21. Polynesia (King, Rainforest, Quick speed, Small size, Unmodded)
22. Greece (King, Pangaea, Quick speed, Standard size, Unmodded)
23. the Mayans 2 (Emperor, Highland, Quick speed, Standard size, Unmodded)
24. the Incas (Immortal, Highland, Standard speed, Standard size, Unmodded)
25. Venice (King, Frontier, Quick speed, Standard size, Unmodded)
26. France (King, Highland, Quick speed, Small size, Unmodded)
27. Poland (Immortal, Continents, Standard speed, Standard size, Unmodded)
28. Carthage (Emperor, Fractal, Quick speed, Standard size, Unmodded)
29. Korea (Emperor, Fractal, Quick speed, Standard size Unmodded)
30. Germany 2 (Emperor, Boreal, Standard speed, Small size, Unmodded), Honor and DomV challenge
31. the Mayans 3 (Immortal, Inland sea, Standard speed, Standard size, Unmodded), Piety challenge
32. Rome (King, Boreal, Quick speed, Huge size, Unmodded)
33. Arabia (Emperor, Frontier, Standard speed, Huge size, Unmodded)
34. Spain 2 (Emperor, Pangaea, Quick speed, Standard size, Unmodded)
 
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Alright, I just finished game 33 Arabia with a turn 212 culture victory. Liberty 6, piety 6, aesthetics 6, freedom 7.
I found out in the early game that I had an amazing amount of land after going triple scout so I went ahead and settled 11 cities and went for a Desert folklore, Tithe, pagodas, religious center, messiah, Jesuit education religion
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Eventually, I captured Marrakech and Rabat, keeping Marrakech and selling Rabat to Rome. This left me in 12 cities, and with full piety, I was able to plant 5 prophets of my own and steal one more to plant after a barb camp took it. I got to renaissance first and proposed the world's fair, which I then won, which is what allowed me to get through 3 full trees and my ideology. I ended up shuffling cities around between AI's to musician bomb Greece, Byzantium, Assyria, and Portugal for the win. 3 faith bought and 1 natural musician. Also, the number of antiquity sites on a huge map made me laugh. I had 26 great works of art and artifacts combined, and I had around 5 landmarks as well. Crazy map, lots of fun to play, using the power of Arabia to sell off a million excess luxes to the computer for gold to great effect was a blast.
 

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@venice: I don't play wide very often. Do you build national wonders? Especially National College and Grand Temple. Those slow down my expansion, or if I expand past 5 cities first it takes too long to build them, especially waiting for those last two cities to build their libraries and temples. But maybe with 10 cities you don't need them and all those hammers are better spent on settlers. Thanks.
 
I never built the grand temple, not worth it considering the amount of production it would take and the fact that I was already over 200 FPT by the end of the game anyway. I built the national college around turn 130 in my petra city, as it was more important to grow as much as possible and get luxuries and circuses online quickly and get libraries once my cities were about 6 pop and had other key infrastructure. I basically just spent 50-60 turns building settlers in the cap with like 1 break for pyramids, which were of huge help, as they meant that I needed fewer total workers. Probably the most important thing is to either play a civ with inherent happiness, like Egypt or the celts, or play a civ or start that has an easy religion. Religions are the best source of per city happiness before ideology.

If you want to go wide simcity make sure you have at least 2 happiness per city in your religion, preferably more. If you want to go wide, you are going to lose out on gold, happiness, and growth in the early game. You need to figure out what you should focus on, but you basically always need at least some happiness in your religion. This is because normal wide play tends to land around 8 cities on a small or standard map, more on a larger map. You don't want more on small maps because a) not enough land or luxuries, and b) the science and culture penalties for more cities are smaller on large and huge map size. On small maps, one city per lux+ one city is good, and on larger ones, you can stretch more because of less global happiness penalty per city.

Gold is a problem because you need more units for barb control and because you have more buildings that have maintenance. Additionally, there is no monarchy to give gold for capital population, so low cash is a large problem. If you can, get either tithe or church property in your religion, or have some way of generating extra money. Selling resources, having good money land, and religion can all help. The commerce tree for cheaper road maintenance is good too.

On small maps, one city per lux+ one city is good, and on larger ones, you can stretch more because of less global happiness penalty per city.

In normal wide play with 6-8 cities early, build Nc at some point that depends on how bad your science is and how contested your expands are. Obviously, if you are low on spots, get them out quick before NC. Never delay expands for any national wonder other than national college, since it either doesn't matter (East India) or is too late (grand temple).

Also, try to go workshops before unis unless your land has amazing production, since you need markets earlier than tradition, and you need to build aqueducts and monuments at all. Universities should be delayed until after circuses, colosseums, workshops, and aqueducts most of the time.
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Most important/helpful wonders for liberty

Temple of Artemis - compensates for weak growth
Stonehenge - compensates for lack of faith dirt/ religion civ
Oracle - helps complete more of a secondary tree, such as getting a reformation belief or getting 4 points in commerce
Notre Dame - It's 10 happiness in a happiness limited build, in other words, GREAT.
Leaning Tower of Pisa - always good, can get a science or an engineer for another wonder, but more importantly, all cities generating scientists will make em faster.
Machu Picchu - Just a whole heck of a lot of gold.

Best liberty civs for singleplayer in my book - Celts, maya, ethiopia, egypt, arabia, china, poland, indonesia.
 
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OECG#33: The sofisticated camels game (CV challenge)

We continue our journey on larger maps with this Frontier map, also this time on huge size and standard speed, the difficulty is Emperor and QC and QM are activated as usual. The civ to play is Arabia and the starting location is good but no Salt this time around. The idea here is to win a CV. The secondary goal is to conquer at least one AI capital. I mean, we have access to Camel Archers after all. I must admit that I really enjoy the possibility to expand to 7-10 self founded cities and thus I hope that you also found a minimum of seven cities yourself. When playing Arabia, everything feels so easy and that is how I experienced this game as well.

It took me to t282 to win but I am sure you can do it faster. Once again I played extremely fast, not optimizing everything. But regardless of your play style, I am sure you will enjoy this one!

CV on turn 342. I bought one musician after almost single-handedly completing the International Games, but won without him just as he was almost finished walking to the nearest Portuguese city (which was not very far.) I should have foreseen this and built a road ahead of time. I settled 10 cities myself and could have settled a few more. Peaceful game except for that one quick war with Morocco where I razed Fes and captured Marrakech. I bombed Rabat down to zero health and killed all his military, then offered peace, hoping Rome would declare war and wipe him out (I didn't want to do it myself for diplomatic reasons) Then I would declare war on Rome and liberate Rabat. It didn't turn out that way but that's okay. Everybody still liked me and started denouncing Ahmad until someone else finally took him out.

Liberty(6), Piety(6), Aesthetics(6), Freedom(6), Rationalism(6), (yes, Freedom before Rationalism) then a couple more in Freedom and the Commerce opener. My reformation belief was To The Glory of God and I bought one engineer, but all the rest of the GPs I bought, I could have bought anyway. I built a bunch of wonders and tried to spread them around.
Spoiler :
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I just played #16 the celts to a turn 146 no ideology culture win. I settled 3 cities in about the same places as @Nizef, although I guess the city I settled to musician bomb France counts as a fourth, I sold it instantly so I still feel like I played in the spirit of the challenge. I ended up going for a cathedral, tithe, earth mother, religious art religion, and I went tradition 5, aesthetics 5, and piety 3. Turns out I didn't even need the cathedral art slots, since I won before they became useful, but if the game had gone on for 10 more turns or so, I definitely would've needed them. Could've won a turn faster if I did the same musician trick to Sweden, but I didn't. Great game and I certainly am happy to see some love for the Celts.
 

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I also like the Celts, much because I like to play with a religion. Thanks to the Ceilid Hall, it is also possible to go wider than with many other civs (at least it is easier). Have you tried the EDGE games with the Celts? I think they are all very interesting.
 
I tried the last one you posted, but after i killed Brazil with chariots, Polynesia and their 5 citystates bordering me took exception and i got owned by frigates around T110.

Edit: Celts are one of my favorites because they are one of the only civs with consistently good enough happiness to go wide in multiplayer, which I really enjoy.
 
OECG#35: Green is the theme (CV challenge)

The Midsummer weekend is slowly coming to an end but I hope you all anyway are interested in a new challenge in this series. Here the task is to guide India to a CV on a Continents map with huge size and standard speed. The level is Emperor and QC and QM are turned on as usual. I would probably play this civ frequently, if it wasn´t for their start bias (Grassland). In this game, I took the first start that was even remotely interesting and it turned out to be okay. My inital idea was to build 7-10 cities of my own and turtle to victory. However, my neighbour to the W wanted to spread her crappy religion ALL over the place (I took 4 Profets and 30-40 Missionaries of hers before I could kill her off) and instead I decided to settle six cities myself and take out that annoying neighbour and help myself to some decent cities. I ended up saving only two of them though. I imagine that your game will go a little in the same direction. As a hint, the vicinity of Florence is important for Coal. Otherwise you will be self sufficient for sure. As an additional task, you have to found a religion. Have no fear, there is a nice NW nearby to help you with that. It took me until t299 to win, but as usual I didn´t optimize my play for a CV and just went with what ever felt fun. I am sure you will make a great team with Gandhi. Enjoy!
 

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I'm playing #35 now. 160 turns in. The neighbor to the east is the one causing problems for me. He declared war, and instead of attacking my city up close to Florence, he went straight for Delhi with a huge army -- with way too long supply lines and no reinforcements. I think I lost one elephant in the battle, and he lost his whole army so I took the fight to him. I razed two crappy cities because they annoyed me and were too close to my cities. Then I offered peace because Athens is a little too far away, through hills and jungle. Also I don't want everybody to hate me yet.

Edit: I thought I had made peace with Alex before I went to bed last night, but when I started playing again we were still at war. I guess I just thought about peace but wanted to pillage his tiles and steal workers for another turn or two. I decided to finish the job. Brought a worker over and built a road from my nearest city to just outside his borders so my units could move around more easily, and easily captured (and puppeted) his last two cities. Meanwhile, neighbor to the the northwest whom I haven't met yet but recognize eliminated annoying neighbor to the west. I go over and say "Hello"; he doesn't know that I just committed a genocide and I can pretend I don't know about his :D I am going to have to kill him at some point because he's beat me to way too many wonders by just a turn or two, including some important ones. Other neighbors to the north are busy fighting each other, and I don't think I've met anyone else yet but their caravels should be showing up soon.
 
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I finished number 35 with a turn 253 culture win. 8 city liberty 6 into piety 2 into aesthetics 6. I then picked up rationalism opener because I didn't have freedom yet. Finally, I closed out the game with 7 points in freedom. I ended up using city selling to bomb 5 musicians, 2 on Persia, one on China, one on Babylon, and one on England. Two of those were natural musicians, and 3 were faith bought using the awesome power of piety shrines and temples. My religion was gold silver pantheon, tithe, pagodas, shrine happiness. My west neighbor tried to spread her religion a bit, but so did my east neighbor, so I let east convert one city, and walked units around for 50 turns to block west's prophet until I was sure it didn't matter. I went from architecture to archaeology into refrigeration first, then I went towards flight and radio. I think the power of piety is underrated in these wide culture runs, as it shaves about 5 turns off of your shrine and temple builds in every city, and gives you the faith for extra musicians. Over all, nice game, and I didn't even need any world congress proposals that helped me to win!

@Nizef would you be up for trying a no ideology culture win challenge on here, maybe as Babylon or Poland? I think it would be a fun playstyle to test out, although sacred sites would definitely have to be banned.
 

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@Nizef would you be up for trying a no ideology culture win challenge on here, maybe as Babylon or Poland? I think it would be a fun playstyle to test out, although sacred sites would definitely have to be banned.

Do you mean that only GPeople from Guilds would be allowed for generating Tourism?
 
No, just a challenge where you couldn't get an ideology, meaning no modern. I did this successfully in the 3 city challenge as Celts, but I was wondering if we could try an emperor game as France, Maya, Brazil, Babylon, or Poland since it seems like an interesting limitation.
 
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I'm playing #35 now. 160 turns in. The neighbor to the east is the one causing problems for me. He declared war, and instead of attacking my city up close to Florence, he went straight for Delhi with a huge army -- with way too long supply lines and no reinforcements. I think I lost one elephant in the battle, and he lost his whole army so I took the fight to him. I razed two crappy cities because they annoyed me and were too close to my cities. Then I offered peace because Athens is a little too far away, through hills and jungle. Also I don't want everybody to hate me yet.

Edit: I thought I had made peace with Alex before I went to bed last night, but when I started playing again we were still at war. I guess I just thought about peace but wanted to pillage his tiles and steal workers for another turn or two. I decided to finish the job. Brought a worker over and built a road from my nearest city to just outside his borders so my units could move around more easily, and easily captured (and puppeted) his last two cities. Meanwhile, neighbor to the the northwest whom I haven't met yet but recognize eliminated annoying neighbor to the west. I go over and say "Hello"; he doesn't know that I just committed a genocide and I can pretend I don't know about his :D I am going to have to kill him at some point because he's beat me to way too many wonders by just a turn or two, including some important ones. Other neighbors to the north are busy fighting each other, and I don't think I've met anyone else yet but their caravels should be showing up soon.

I finished it last night. CV on turn 401. :blush: I had 4 musicians bought after finishing IG, building National Visitor Center in Delhi, and researching Internet, and one more natural-born musician with NVC and Internet but not IG. Siam would not sell me open borders, so I moved them all to the border, declared war, and bulbed them all at once -- and came up a little bit short. 95.something percent, and dropping a little each turn instead of going up because his culture was so high. So I bought another musician and escorted him to the border for the win, and while I was waiting for him to get there I captured Lisbon. I'm glad that last one did the trick because I didn't have enough faith to buy another. It was a fun game, I will attach a screenshot later.
 
I'm glad to see that you're enjoying this as much as I am! I'm curious whether you went for archaeology before public schools because you seem to have gotten stuck in a late-game tourism slog. With early archaeology and oxfording refrigeration, I was able to get almost all of my museum slots filled and about 130 tourism without flight. Once I hit flight I got Mughal fort tourism as well and with a broadcast tower buy in the cap I was able to win the game with about 170 tourism. The thing that strikes me about all of these tourism games is that I am having a much easier time winning because I am rushing to get my tourism earlier. I'm not sure what your final tourism number was, although it must have been quite good, but I only had 170 tourism, and I still won quite easily because I was only fighting about 9 or 10K total culture. What I'm trying to say here is that it seems like getting your tourism and its modifiers up as fast as possible at the expense of all else seems to be a winning play in a lot of these emperor games. I'm not sure what number you were trying to beat, but I've played king games where I end up having to beat 50K culture from a computer cause my tourism is too slow. I don't think this would work amazingly on Diety, where all the computers have a lot more culture, but at least on lower difficulties, the key seems to be to all in archeologists and hotels and worry about other stuff later.
 
My final tourism was about 700. But Siam beat me to several important mid-game wonders, then went on to conquer Portugal, Assyria, and Ottomans and took all their great works and wonders. I think I did go for Archeology before Scientific Theory but don't remember for sure, and I kind-of beelined Refrigeration (I took Chemistry and Industrialization along the way for the production boosts even tho' they are off the path) I also did not take control of the World Congress until really late, so I couldn't propose the International Games until after I'd researched Internet instead of 20 turns or so before. I researched the entire tech tree while running out the clock.

I might replay this from a save I had from the Renaissance era to see if I can build up my tourism faster with earlier artifacts. I also might have to declare war on Siam sooner, but his elephants are a lot stronger than mine.

BTW, I really like playing India with Liberty instead of Tradition when playing on larger maps.
 
I'm not sure how your early game went, but I got leaning tower, globe theater, sistene, and Uffizi and themed them all. I didn't get international games, I just built fully themed museums and hotels in all 8 cities. Here is my save from turn 116 and another from turn 163, if you could post a save from around the same time it would be interesting to see the difference in our settlements, population, etc.
 

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I don't remember, but I think I missed every one of those! (Sistene was high on my priority list and I still didn't get it) My game is on my other computer, I will check later. I did get Broadway, Eiffel and several others, but those come pretty late.
 
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