thx Carlo, I've noticed the three points. thx Antigenes, also the Egypt Hypaspist throug the modding years, I've learned a game must be winable on highest difficulty otherwise the difficulty would be senseless AND a game shall be more fun than challenging. Micromanagement is NOT necessary in PAE. Perhaps on higher difficult levels but not to win in a lower level. Yes I know, this is a strange feature (50% of the taxes go into the kings wallet, but how else shall I implement a "too high tax" feature if not like this? It's bad to get all taxes without upsetting the people. Intended. this is random. and yes, the more you trade the higher the chance of getting a road. that's why it seems you get short distance roads quicklier than long distance roads (because of movement limits and turns) Yes. as you like. keep a short trade road for money purposes or try to get a long distance trade road for better army transfer too.