Patch 7.5x Bugs

Camels are redblobs to me with Wildmana 7.52. When I start the game I get following message
Spoiler :
Failed Loading XML file
modules\NormalModules\FFHPLUS\Civs\Hippus\HIPPUS_CIV4BuildingInfos.xml.[.\FXml.cpp:133] Error parsing XML File – File: modules\NormalModules\ FFHPLUS\Civs\Hippus\HIPPUS_CIV4BuildingInfos.xml
Reason: The Element 'PrereqCiv' is used, but isn't declared in DTD/Schema (this is a translation, the exact word pattern could be different)

Line: 40, 24
Source: <PrereqCiv>CIVILIZATION_HIPPUS</PrereqCiv>
 
Do you have wildmana720.fpk in your Assets folder? In countains most of the art
 
I played with patch 7.52. A few minutes ago I patched to 7.53 and loaded my game. (First time loading from menu after starting always works) Then quicksaved and quickloaded to check if the problem remains. Unfortunately it does.

I`ve uploaded my savefile so that you might test it yourself, maybe you´ll have an idea if your experiencing the same as me
 

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Where do I get this file. I can't find it in the first post of the patch files.
 
I played with patch 7.52. A few minutes ago I patched to 7.53 and loaded my game. (First time loading from menu after starting always works) Then quicksaved and quickloaded to check if the problem remains. Unfortunately it does.

I`ve uploaded my savefile so that you might test it yourself, maybe you´ll have an idea if your experiencing the same as me

The MAFs are a know issue with Civ4 and largs mods on huge maps. Only thing you can do apart from trying to tweak your system so that more memory is available is to use smaller maps. The savegame was a huge Erebuscontinents which is freakin huge. You could try it on large or standard and see if the problems go away.
 
Ok thats a pitty, but i´ll gonna try it. Gonna report if something changes
 
7.53 appears to break saves. Started this game in 7.51; updated to 7.52 (without problem). After updating to 7.53, I just get a "bonk" sound while initializing when loading old game. It's not an MAF as far as I can tell. New games seems to start OK (using Play Now).

Bug in 7.52? Just before updating, I noticed that my warriors couldn't get copper weapons. I know I had connected copper because my CoE enforcers did get it.
 
NEVAH MIND, YOU FIXED IT. I am still a little disappointed in the spellbooks - while the first one of a sphere teaches several spells, the subsequent ones only teach one each, which is a major nerf from before. :(
Spoiler :
Latest patch, 7.52.

So, I'm trying to have my adept who has already learned spells from a divination spellbook learn more from another divination spellbook, but the second spellbook never gives him spells, only XP. :(

I can't view the Pedia text for any units.


The pathing for units seems to be weird. Like, I tell my goes to go to a spot, and they totally ignore the roads to get them there faster, or my workers ignore the roads when I ask them to build a new road to someplace. It means I have to micromanage their walking which is annoying. :p

Finally, I have mixed feelings about the way spellbooks fly to your capital upon defeat of the guardians. On the one hand, it's nice that you don't have to drag your archmage all over the world, it's way easier to keep him alive, and you can just let the spellbooks stack up until you are ready to read them. On the other hand, I'm usually using him to buff and summon things to help nuke the guardians, and when he has enough + attack and +XP, I use him to defeat the guardians personally (any chance for XP).
 

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Thanks for your tip, I played for a while on a standard map and until now there were no problems ;)
 
in my game civic crusade is available for everyone.

I'm sure Magister Cultuum has something to say about lore where frikkin everyone can crusade:O)
 
I reloaded the installation file as you said and reinstalled the game and the graphics now do work. But I still get the message I wrote in spoiler tags.
 
Priest of Kalshekk lacks any spells (should he have the divine promotion? -- he does not)

A few pieces of equipment are missing the Requires Game Option: Equipment tag. "Fine Bows" in particular. Also, several of the Requires: Grigori or Esus ones, but maybe those were intentional.
 
missing entries:

- Water works: TXT_KEY_BUILDING_WATER_WORKS_PEDIA
- TXT_KEY_BUILDING_WISHING_WELL_PEDIA
- Wildmana Guides: TXT_KEY_WILDMANA_AMURITES_PEDIA
- Special Ability: TXT_KEY_SPELL_PATHS_TO_ASCETICISM_PEDIA
- Units: TXT_KEY_UNIT_TREASURE_HUNTER_PEDIA
- Promotion: AISSIMILATED_MIND_HELP

in the pedia the section traits is bugged (can't click on any of them)

some of my latest items were not merged, is this intended or did you forget? (Hippus items)
 
ok i checked the filed and it seems you merged everything but the items (spells and description TXT are merged) and the error is on my part i uploaded the wrong files :(

(i uploaded schema and not promotionsinfos)

i'll edit this reply later with the items

edit: this goes into ARMOR_CIV4PROMOTIONSINFOS.xml

Spoiler :

<PromotionInfo> <!--Cathaphract Horse Armor / Hippus -->
<Type>PROMOTION_GEAR_CATAPHRACT_HORSE_ARMOR</Type>
<Description>TXT_KEY_PROMOTION_GEAR_CATAPHRACT_HORSE_ARMOR</Description>
<Sound>NONE</Sound>
<TechPrereq>TECH_IRON_WORKING</TechPrereq>
<bGear>1</bGear>
<iArmor>2</iArmor>
<iGoldCost>100</iGoldCost>
<PrereqCivilizations>
<PrereqCivilization>CIVILIZATION_HIPPUS</PrereqCivilization>
</PrereqCivilizations>
<PrereqBuildingANDs>
<PrereqBuilding>BUILDING_ADVENTURERS_GUILD</PrereqBuilding>
<PrereqBuilding>BUILDING_FORGE</PrereqBuilding>
</PrereqBuildingANDs>
<PrereqBuildingORs>
</PrereqBuildingORs>
<UnitCombats>
<UnitCombat>
<UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
<bUnitCombat>1</bUnitCombat>
</UnitCombat>
</UnitCombats>
<iExtraCombatDefense>1</iExtraCombatDefense>
<Button>Art/Interface/Buttons/TechTree/Warhorses.dds</Button>
<bValidate>1</bValidate>
<RequiredGameOption>GAMEOPTION_EQUIPMENT</RequiredGameOption>
</PromotionInfo>



and this goes into WEAPONS_CIV4PROMOTIONSINFOS.xml

Spoiler :

<PromotionInfo> <!--War Lances / Hippus -->
<Type>PROMOTION_GEAR_WAR_LANCES</Type>
<Description>TXT_KEY_PROMOTION_GEAR_WAR_LANCES</Description>
<Sound>NONE</Sound>
<TechPrereq>TECH_ADVANCED_WARFARE</TechPrereq>
<bGear>1</bGear>
<iWeapon>3</iWeapon>
<iGoldCost>150</iGoldCost>
<PrereqCivilizations>
<PrereqCivilization>CIVILIZATION_HIPPUS</PrereqCivilization>
</PrereqCivilizations>
<PrereqBuildingANDs>
<PrereqBuilding>BUILDING_ADVENTURERS_GUILD</PrereqBuilding>
<PrereqBuilding>BUILDING_FORGE</PrereqBuilding>
</PrereqBuildingANDs>
<PrereqBuildingORs>
</PrereqBuildingORs>
<UnitCombats>
<UnitCombat>
<UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
<bUnitCombat>1</bUnitCombat>
</UnitCombat>
</UnitCombats>
<iExtraCombatStr>1</iExtraCombatStr>
<iChanceFirstStrikesChange>2</iChanceFirstStrikesChange>
<bImmuneToFirstStrikes>1</bImmuneToFirstStrikes>
<Button>Art/Interface/Buttons/Promotions/EQPikesMelee.dds</Button>
<bValidate>1</bValidate>
<RequiredGameOption>GAMEOPTION_EQUIPMENT</RequiredGameOption>
</PromotionInfo>

 
bunch o' bugs
 

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