+1 for coastal. I like it, especially if I start with fishing.
Access to three or four 2-coin tiles early in the game gives you some flexibility in early tech. The thing about favouring food 10/4 over commerce might be fair enough as a gross generalization but having the option to double your early research rate for targeted short periods, at the cost of growth, can be very useful.
Access to three or four 2-coin tiles early in the game gives you some flexibility in early tech. The thing about favouring food 10/4 over commerce might be fair enough as a gross generalization but having the option to double your early research rate for targeted short periods, at the cost of growth, can be very useful.