Lord Malbeth
Emperor
Info
So, this is a scenario that features the forces of Heaven (led by Regent Michael) at war with the forces of Hell (led by Regent Beelzebub). This has been inspired by my interest in Judeo-Christian esoterica, syncretic religion, and media franchises like Supernatural. Its got a lot of new elements, units, improvements, etc., but the main goal is to conquer your enemy. If you're playing as Heaven, that means vanquishing the forces of Hell, and if you're playing as Hell, the opposite is true.
You can only play as the celestial powers, and while your units are very, very powerful, many are beings of primordial creation and cannot be re-created once they have been lost, so use them wisely! Additionally, humanity is present in the game and while their units aren't as powerful as the angels or demons, they can still hurt! And finally, in the depths of the multiverse, there lurks the Grigori. These are unaligned angels who can be a great ally or a horrid foe. Be warned!
With this scenario, I made use of a lot of the cool building and improvements graphics found on these forums... but I also tried to use a lot of the graphics included in the vanilla game, implementing them in new and unique ways. (For instance, the Yamabushi Warrior Monk is now a Nephilim and the Ancient Leader is now God). I thought this was a fun, creative challenge, and it made me focus more on the story-side of the game, and less on just having sexy graphics.
If you notice any typos or goofs/bugs, let me know and I'll upload a new version and/or a patch!
Previews
Player Selection
Heaven...
...or Hell?
Units
Improvements & Wonders
Tech Tree & Other Stuff
Download
Right Here via Mega + April 2, 2018 Patch
"It is the year 2060. For decades, war, disease, and climate change have ravaged Earth. Recently, the Lord Himself has announced that the end is nigh. In response, myriad angels have donned their armor, and billions of saintly souls have emerged from their peaceful slumber, ready to fight for Heaven. Meanwhile, in Hell, legions of tormented demons have been unshackled by their overlords and are preparing to wage the final war against God. Who will be the ultimate victor? Heaven or Hell? You decide!"
So, this is a scenario that features the forces of Heaven (led by Regent Michael) at war with the forces of Hell (led by Regent Beelzebub). This has been inspired by my interest in Judeo-Christian esoterica, syncretic religion, and media franchises like Supernatural. Its got a lot of new elements, units, improvements, etc., but the main goal is to conquer your enemy. If you're playing as Heaven, that means vanquishing the forces of Hell, and if you're playing as Hell, the opposite is true.
You can only play as the celestial powers, and while your units are very, very powerful, many are beings of primordial creation and cannot be re-created once they have been lost, so use them wisely! Additionally, humanity is present in the game and while their units aren't as powerful as the angels or demons, they can still hurt! And finally, in the depths of the multiverse, there lurks the Grigori. These are unaligned angels who can be a great ally or a horrid foe. Be warned!
With this scenario, I made use of a lot of the cool building and improvements graphics found on these forums... but I also tried to use a lot of the graphics included in the vanilla game, implementing them in new and unique ways. (For instance, the Yamabushi Warrior Monk is now a Nephilim and the Ancient Leader is now God). I thought this was a fun, creative challenge, and it made me focus more on the story-side of the game, and less on just having sexy graphics.
If you notice any typos or goofs/bugs, let me know and I'll upload a new version and/or a patch!
Previews
Player Selection
Spoiler :
Heaven...

...or Hell?

Units
Spoiler :




Improvements & Wonders
Spoiler :


Tech Tree & Other Stuff
Spoiler :
Tech Tree
The Siege of Hell
Enemy at the Gates
Watch out for the Grigori!

The Siege of Hell

Enemy at the Gates

Watch out for the Grigori!

Download
Right Here via Mega + April 2, 2018 Patch
Attachments
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