PH07: The School of Athens

we are the weakest cause of what happened last time, we have two small cities and NO WORKERS.

Im building a three city and as many workers as i can.... come on guys :/

my turns will be in two hours
 
did we only build archers or did it take all those turns to complete the one b/c of MMing for commerce.

Since there wasn't much for our workers to do at this point, building them before now would've been a waste of hammers ~ the most we could've done would've been to camp those Ivory and we couldn't even've connected it.

We can now whip a worker after putting one turn into it, let Princeton grow to 4 and whip a settler there while Athens can go for a worker now, too.

I think 1 N of the Iron looks good if it can grab the Corn, too.
 
pholkhero said:
did we only build archers or did it take all those turns to complete the one b/c of MMing for commerce.

only the one. sorry. but i beleive i managed to get IW in 20 instead of the 25 and have the whip in position for max overflow. what should have been done differently?
 
Ok, i researched myst than the wheel. The archers finished. I hurried the worker. And chopped a settler.

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My plan was to hurry the worker in Athens and in the other city. Than start mass producing swordsmen. By this time i usually start my attack, but i do play without barbs and they do throw a wrench into how i play. :)
 
what should have been done differently?
nothing, I think you did fine. if we were running high commerce, low shields, that's just the way the cookie crumbles.

I'm curious, though, why you founded Sparta all the way up there for the Iron when we've got it right down south w/2 other resources, plenty of grass forests to chop, and no overlap?

I want this game to be about the Specialist economy, really, and only warfare when we need it.
 
I'm curious, though, why you founded Sparta all the way up there for the Iron when we've got it right down south w/2 other resources, plenty of grass forests to chop, and no overlap?

Codeman didn't found Sparta. Warpoo did. I have similar questions about the choice of location - Blue dot looked like an even better choice for a third city after Iron was discovered, and it wouldn't have stolen any tiles or resources from existing cities. Plus the site claims good land for fourth and fifth cities (Yellow and Green dots).

I'm also a bit concerned that we have now chopped down two of the three forests at Princeton, BEFORE we have cleared any jungle or set up any mines.
 
The top location had three hills and a food source. The bottom location didn't have any hills. If you want that spot build another city here, cause god knows we need it.

Overlap doesnt matter until late in the game and with a SE economy it should matter even more.

Warfare or no warfare we need an iron/copper army or warfare will find its way to us.
 
Summary
We have now 4 archers and 4 workers.
We know pottery & research writing
The Iron is hooked and the road alsmost finished.
But I had to whip quite hard for that. so next player should be light on that

We have enough room for a peacefull building, so me must profit of that.
But Barb axemen could show anytime now. So the first priority is to build at least one axe per city, and add some fogbusters (archers or axes) in the north. This must be done now.
Going for war is not an option at this stage.

I understand why Warpoo builded #3 there, and reluctantly agree ( i would have done it as #4 with the slight risk of having it stolen).

We need 6 cities (it is a magic number for theaters and religious buildings) but our economy can afford at most 2 more right now. Found Cambridge ASAP, and if Shaka dont take it the "La Sorbonne" site.

We should be able to fill inbetween, or in the south in any case.
Brennus know already writing and proposed OB.

Poly and Alpha are imho next tech path. MC can be inserted as it has very good trade value

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Attachments

Codeman didn't found Sparta. Warpoo did.
[snip]

I'm also a bit concerned that we have now chopped down two of the three forests at Princeton, BEFORE we have cleared any jungle or set up any mines.
I realize that, but forgot to change up my antecedents. Also, i would've saved those forests until we had mined at least one of those hills ~ isn't that why we moved the capital in the first place??

If you want that spot build another city here, cause god knows we need it.
I, too, understand the reasoning behind the site (though it will have to share a hill w/Athens if we're to get any production in the latter city). Well, i'm more concerned that the settlement there was part of no discussion. If there had been a debate before hand about it, and then you decided to go ahead and settle, fine. But that city site came out of nowhere ~

nonetheless, good turns al ~ I see some of those hills are mined, which is good.

We could probably stick a fogbuster up north 1 SW of that oasis on the plains hill forest tile.

It looked like Asoka was pretty far away, so we should be able to settle Cambridge with no problem and maybe even grab those horses with a 6th city, and then south of the Rice for a 7th. Finally, grabbing those crabs and sugar (?) north of Cambridge could be 8.

We also will need some Libraries up and running ASAP (after the protection, and perhaps a fifth city). I agree the ABCs is a priority, but why Poly??

Also, is the science slider at 40%?
 
okay, looking at the save now, too ~ we need to hook up those gems pretty quickly IMO for teh commerce boost. w/o cottages will need some good sources. Which is why i think maybe Sorbone should be first, before Cambridge, to get that gold online.

It's also why I think we should move it 2 W so that we can pick up that Dye as well as 2 plains hills. but, the more I think about it, maybe we should wait until after Cambridge then, so that we're closer to CS and chain-farming. Even before it, Sorbonne 2W will have access to a farmed grassland right off the bat. That and the oasis and we can work the gold at Pop3. What does everyone else think?

oh, adn the science slider is 60%.
 
i'm ok with sorbonne 2W. There is more risk of losing Sorbonne than Cambridge, so it is your call to choose. In any case, fogbust and go with protection. We cannot afford loosing a settler.

Gems and phants are indeed a priority to hook.

Be careful to not over extend. Even five cities with our current economy will be not easy.

Why poly ? it is mandatory for Litt. and researching before help with those who will want to trade.

I strongly advise against trading ABC. If we want a trade bait, research MC
 
actually zophos is up now, but good point about the elephants; i always forget they're commerce, not shield resources.

I agree we're more at risk w/Sorbone, so there's 2 reasons to go w/that site first, i think.

I usually don't trade ABCs until someone else has it. It seems like only one person has writing now, so we may be able to get some good techs for that. Good point about Lit, too ~ we may be able to trade someone for Poly.

Roster (10 turns)
Zophos >> UP NOW
Pholkhero >> on deck
Codeman >>
Warpoo >>
Lukep >> just played
 
'k...I will play tonight or tomorrow. Finishing up a deal today, no idea how late it will run.
 
I, too, understand the reasoning behind the site (though it will have to share a hill w/Athens if we're to get any production in the latter city). Well, i'm more concerned that the settlement there was part of no discussion. If there had been a debate before hand about it, and then you decided to go ahead and settle, fine. But that city site came out of nowhere ~


I think 1 N of the Iron looks good if it can grab the Corn, too.

That is why i founded that city.
 
the spot i was referring to is now labeled "Cambridge," ~ 1N of the iron, grabbing the corn, too, rather than 1 SW of the iron, grabbing the corn.

it doesn't really matter at this point anyway ~ the city's there, and it's not going anywhere.

we anxiously await your turns Zophos, hopefully settling just east of Asoka and right next to Shaka ;) :)
 
zophos? have you played??

Yes, though not until a few minutes ago. Technically within my 48 hours, but I apologize for the delay.

Short report this time, because the set was very uneventful. I left the :whipped: alone, since all of our cities are tiny AND in whip anger. At the end of the set, they can be whipped again, but they are still pretty small. In general, I simply executed on suggestions made by the team (get Iron, build axes, etc.) However, things are looking up in some ways.

First, we have Iron connected to all our cities. Two of them have an Axe for defense, and the third (Princeton) has one in progress (and could be whipped). I also built a barracks in Princeton.

Second, we fought off the first barbs from the south, including an Axe.





Third, we are slowly but surely clearing the jungle. Princeton now has three workable mines, and the gems are hooked. Athens has the cows hooked up, and the 'phants are in progress. So the happy cap is now 5, soon to be six (+1 in the capital).

Also, our tech rate still sucks. Nearly everyone beat us to Writing (based on OB offers before WE got it). I have put one turn into Poly, as suggested, but we might want to consider going for Alpha first and doing some tech-whoring to catch up a bit.




I also noticed this go by:



And I made one trade deal. Seemed no particular harm to it:



Other screenies, showing that we're still well behind:





Spoiler Turn log :

Logging by Ruff's Cobbled Mod Pack v2.0.4 (Warlords v2.08) - New Log Entries
----------------------------------------------------------------------------
Turn 120/660 (700 BC) [20-May-2007 14:03:27]
Zophos: science->70% (-1gpt)
Princeton finishes: Archer
Athens finishes: Archer

IBT:

Turn 121/660 (685 BC) [20-May-2007 14:08:22]
Princeton begins: Barracks (10 turns)
Athens begins: Granary (23 turns)
1st Archer of Athens (Archer) promoted: City Garrison I

IBT:

Turn 122/660 (670 BC) [20-May-2007 14:16:09]
Athens begins: Axeman (13 turns)
While attacking in the wild, Archer I of Princeton (Archer) defeats (2.37/3): Barbarian

Axeman (Prob Victory: 92.9%)

Princeton grows: 3

IBT:

Turn 123/660 (655 BC) [20-May-2007 14:17:24]
Archer I of Princeton (Archer) promoted: Medic I
Athens grows: 3
Sparta grows: 2

IBT:

Turn 124/660 (640 BC) [20-May-2007 14:20:04]
A Pasture was built near Athens

IBT:
While defending in the wild, Archer I of Princeton (Archer) defeats (2.28/3): Barbarian

Warrior (Prob Victory: 99.1%)


Turn 125/660 (625 BC) [20-May-2007 14:21:08]

IBT:

Turn 126/660 (610 BC) [20-May-2007 14:24:31]
Princeton finishes: Barracks

IBT:

Turn 127/660 (595 BC) [20-May-2007 14:24:50]
Princeton begins: Axeman (8 turns)

IBT:

Turn 128/660 (580 BC) [20-May-2007 14:25:10]
A Mine was built near Princeton
Tech learned: Writing
Sparta finishes: Axeman

IBT:

Turn 129/660 (565 BC) [20-May-2007 14:28:23]
Research begun: Polytheism (9 Turns)
Sparta begins: Granary (45 turns)

IBT:
Civics Change: Hannibal(Carthage) from 'Paganism' to 'Organized Religion'

Turn 130/660 (550 BC) [20-May-2007 14:30:19]
A Camp was built near Athens


Thats about it. Here's the save.
 
Ah, 'tis this game
where great people we make
so farms we must start,
for feeding them's sake

so i have the save
after Zophos's fair turns
he wasted a bit on poly,
Oh, how I burn! :mad:

I will cut-off that part
and get ABCs
and a city or two
with one or two trees

so now ~ ah, crap! wrong game

I've got it, and will try to expand a bit more if I can up to Sorbone and down at Cambridge. it looks like we're at -1 at 70% so we should be good for a few more cities, esp if we get that gold online soon.

perhaps a library at Princeton, adn the other cities making settlers??
 
Yeah, in retrospect, the turn on Poly was :smoke:, but it was only one turn.

Princeton really needs a Library, and then needs to get farms and pop to start running some scientists.

I would have started a Settler, but I desperately wanted to get a few Axes around to improve our Power rating and defend against barbs.
 
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