PH15: Every One is Special

And after 3 pages of babbling discussion, pholk zen philo and mindless discussion about playing, the actual play was so exciting that it can surmissed in one pic:
Spoiler :

Yes, THAT dull.....

In resume, made a mine, a warrior and a settler. Teched archery, Agri and pottery (I decided it was useless to run to masonry after seeing the Turk making GW and a quarried stone in his land ( check NE )). Oh , and killed a barb warrior.

Oh, better put a pic of our empire for this not looking SO dull:
Spoiler :

Units are unmoved and writing is only a placeholder.

How is this for anti-climax? :p
 

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Wonderfull! So we either head to blue dot with current settler and chop like mad once stone is connected. Forget about the second settler and concentrate fully on getting the Pyramids. Or change blue city for something else and start planning to take the Ottomans down.

Edit: I almost resisted on not saying this, but there are so many different things I would have done. We could have whipped a settler instantly, go for blue dot and get the pyramids almost guaranteed :confused:. But there should still be time left if we want to race for the wonder (or maybe not...).
 
With his dislike for dotmaps, I guess rolo doesn't dare to settle either! :p:)

I'd still go for blue engineering dot next. If we miss the Pyramids then at least we get gold for deficit research and we try to build the Hanging Gardens there.
 
It's just that I see some hard times coming ahead if we miss the Pyramids... To quote the great Zen master:

the pyramids will be essential to victory in our game. this won't be like a regular SE where we can run scientists everywhere. We will need the excess science from Representation to compete, esp with only 8 cities.
 
Thinking about this game we're in for a tough time. Only cottages in capital and only scientists in science city means a poor economy. Lightbulbing is out. Golden ages are out.
Maybe the short term solution is go military. Let Mehmed build Pyramids while we research IW, hopefully find iron nearby (good chance given the non-existence of copper) and go for an old-fashioned but nonetheless effective axe/sword rush.
 
Thinking about this game we're in for a tough time. Only cottages in capital and only scientists in science city means a poor economy. Lightbulbing is out. Golden ages are out.
Maybe the short term solution is go military. Let Mehmed build Pyramids while we research IW, hopefully find iron nearby (good chance given the non-existence of copper) and go for an old-fashioned but nonetheless effective axe/sword rush.

The problem is that Mehmed has GW in his capital, so if he would build the pyramids also in there, we would have to break our variant.

I'd still race for pyramids and hope it isn't too late...
 
Thinking about this game we're in for a tough time. Only cottages in capital and only scientists in science city means a poor economy. Lightbulbing is out. Golden ages are out.
Maybe the short term solution is go military. Let Mehmed build Pyramids while we research IW, hopefully find iron nearby (good chance given the non-existence of copper) and go for an old-fashioned but nonetheless effective axe/sword rush.
downside is if Mehmed doesn't build them :p

I say we go for the Pyramids ~ it really is the linchpin to the game. We were able to compete in all those other games, esp the crummy-azz spy/artist game on a god-forsaken Boreal map! A BOREAL MAP!! god i still have nightmares about that place. annnyway, Pyramids, pyramids, pyramids...pyramids, pyramids...

pyramids??


:yup:





pyramids.
 
Ok.. I'm bit confused..
Where do we want to settle first?? Blue or red dot?? And do we want to get out an early third city at any price (growing to size 6 --> 3 pop whip)??

And what's about tech? I'd purpose back to masonry and afterward straight towards priest.. Other ideas??
 
Well, the settler is already on its way to red dot, well, the SW so I'd say settle there first.
After that I'd chop another forest (worker is mining forested hill atm) into the settler and maybe then whip. A 3-pop whip sounds a bit too brutal, maybe 2-pop suffices. Do note that Athens is at the happy cap now and will grow in 3 if you don't mm. I'm not the one for exact calculations with chopping, whipping and overflow, but after the current archer, a settler for blue dot AND a worker must be gotten out asap, I think. You may find out the optimal route for that :).
After that Athens can recuperate a bit.

Masonry we obviously need quickly when we settle and go priest if we want to have a shot at the oracle.
 
Ok finally the report:

Pre:
Changed tech back to masonry and moved the settler to red dot.
And I decided to go for the three pop whip, as it is the fastest way to get out an additional settler, and the result (Athens is size 3) would be the same in both cases.

2050 BC:
We founded Sparta on red dot:
Spoiler :

The first hammers went into a granary.
After hitting Enter Tarzan unfortunately got killed by barb warrior at 25% odd.. :mad:

2000 BC:
We resurched Masonry and started with Mysticism.
Athens changed production to the settler.

1975 BC:
Athens got whiped. The overflow went into finishing the archer and the rest into another worker.

1900 BC:
Athens chaged prod to a granary to grow to size 4 (happy cap..).

1875 BC:
Mysticism finished and I changed to Poly.

1850 BC:
We founded Corinth:
Spoiler :

Here as well I started a granary to whip it as fast as possible, 'cause we'll need a fast growing city to get thy mids here.

1800 BC:
Athens grew to size 4 and changed production to the prebuild worker.

1775 BC:
As Sparta grew to size 2 production chaged to a worker.

1675 BC:
Athens finished worker and proceeded with another settler.

1650 BC:
Poly finished and we started with priesthood.

1550 BC:
Sparta got whiped to finish it's worker.

1525 BC:
Priesthood is in and that's where I finished. I didn't move any unit as well as I did NOT whiped Athens for 2 pops. I think next player should do so 'cause this whip would finish the settler as well as the archer afterwards. But I'm not sure whether the team agrees to whip Athens back to size 2..
IW is more than only a spaceholder.. Corinth needs the rice badly so we need IW to chop down the forest.. But here as well team should decide!

Our empire so far:
Spoiler :
 

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From the pics and report I think it looks good!

I guess next city will be the science city. I agree on IW, chopping that jungle rice will be important and hopefully get some iron for better defences.

Speaking of defences, how many units do we have? If we are to found science city, that place should be fogbusted or at least the settler escorted. So I think maybe it's better to first get the archer out and go to the settling place, and then build the settler. I'd rather not whip Athens down to size 2, maybe better to chop some more forests for quick production there (if I see correctly there's a worker there). I think after archer and settler we need a couple or 3 workers more, Sparta desperately needs one and the new city another one. And a third one for setting up a road network.

I guess I'm up next :). Got it and will play wednesday evening or, if there's a lot of discussion, on thursday evening.

EDIT: reading better I see Sparta just got its worker. Still I think Athens should spit out some more, also for chopping duty near Corinth. Hence I wouldn't whip Athens.
 
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In case we're going to whip Athens one more time we'll get settler AND another archer. So after whiping you could use the archer in Athens as an escort. And after regrowing to size 4 and the granary we can build some more workers in Athens..
But we should get to the sciens spot as fast as possible I think.
 
Great set Thy, we finally got some cities settled ;). And agree on IW, as science city will really need those jungles chopped and we could sure use some metals.

We really don't want to miss the pyramids, so Corinth could use another worker for chopping once stone is connected. So the plan is quite simple: Build science city, workers, military, the pyramids :lol:
 
Have played an enormously entertaining set! :mischief::)

The biggest decision was whether to follow Thy's advice on immediate whipping of Athens' settler, which after contemplating for a while I followed. The immediate archer of the overflow was quite useful, as the barbs started or continued coming in.

So I settled Thebes on the dyes, a decision lauded by the computer as it showed the blue ring there.

On turn 114 IW came in, and surprise, surprise, we have no iron. It's NE of Thebes, area that should be scouted soon as we are getting boxed in a bit. There's also iron in the SE and I thought there would be a nice settling spot but after a little tour with Corinth's warrior I found out Brennus is already there. :mad: The iron is still up for grabs, but he took the corn and furs.
I set research to writing which came in at turn 120 and stopped there. Research tentatively set to mathematics, if anything to increase chop yield.

Corinth after hooking up stone and finishing granary has started in a vain attempt on the Pyramids, which at size 2 would cost merely 63 turns. :lol: One forest has been chopped into it and a worker is right now chopping the jungle rice so we can grow a bit more and after mining a hill or hooking up the phants have a bit more of base production. Athens just whipped another worker that I sent towards Corinth for help. Athens still has the overflow and I selected another settler I think, but maybe it's better to put that overflow into another worker.

Two archers are up in Thebes so maybe one can scout a bit to the north. However, Thebes already survived attacks by barbarian axemen, so beware a bit!

And finally an overview of the empire.
 

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Looks like Oracle was built by China, oh well... :(. And looks like I'm again suffering for not using BUG as the log crashes... :mad:. Well in any case, might as well abandon the marbe quarry for now and get that gold mine up.

I was thinking that we could head for Aesthestics next and get the Pantheon (obviously) and possibly Shwedagon Paya for the priest city (we have gold to boost it up). It's also on the way to the Great Library which would be huge for our science city. Or we can delay it little longer and go for Mathematics next as nocho suggests, to get the full benefit from forest chops. What do you think?

Here's my suggestion for next two city spots. Artist city to block Pacal and then Merchant city also to get the iron. But which one first (if you agree to the spots of course ;))?

 
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