Pie's Ancient Europe

Pie great Job mate... I can't wait to see what you creat next.. I'm shocked on how brilliant this mod is :)

I'm having so much fun.. this is the only mod I'll be playing for many months :)

At the moment I'm trying to fix the death animations for roman legion etc.. I have to start from scratch learning to mod again... its been over 5 years :(

If anyone has a quick tip on fixing these animations it would be nice.

Also I'm wondering if anyone can tell me if it is possible to use civ 5 animations for civ 4...
example... I have set it so that units have more units with formations... but the issue is waiting so long for the battle to finish... if I could have it so that all units in the animation fight at the same time that would solve the problem.. in civ 5 the units would rush and fight together... civ4 one unit will go forward fight then the next one etc I hope i explained it well enough.

Keep up the great work !!!
 
if I could have it so that all units in the animation fight at the same time that would solve the problem.. in civ 5 the units would rush and fight together...

Exactly. That's why I let only a few hoplite style units fight in formations (of six) just because of the tiresome animations one by one, while you kind of know after the third guy falling or standing what's going to happen. Why don't you post a question in the general Creation & Customization section, because that would probably be an improvement to any mod?
 
This mod has piqued my curiosity for ages so I'm downloading it for the first time. I will say that there are a few things about this mod that look really troubling, but I'll withhold judgment until I try it.
 
Pie, after several hours of IV Beta; you did it again. IV is better, more extensive and more fun then III. The Romans are privileged with all the new unique units. In short; compliments! I like the little details, the art, game play etc.
Some small remarks from my side:


• Babylon is not included, while 4 Wonders are originated in Babylon. According to my humble opinion, Babylonian civ is of great historical importance and should be included. After all, they were early adapters of agriculture, barter, law, writing and astronomy.
• It occurred to me Sparta is the first Greek city. The idea to split Athens, Thebes and Sparta is great, but I think Italy is shaped strange in that map.
• Uniformity in capitals; The Great Lighthouse & The great Colloseum
• Civics screen doesn’t fit; too wide
• Oppidum. Seems like the pedia text follows the term
• I believe Numeri are too strong, see civilopedia

• 300BC is a great idea, but can’t figure it out how to play; all takes ages. Could also be because I couldn’t adjust civics. Besides this, I think Rhodes is a bit out location.
 
• Babylon is not included, while 4 Wonders are originated in Babylon. According to my humble opinion, Babylonian civ is of great historical importance and should be included. After all, they were early adapters of agriculture, barter, law, writing and astronomy.
I think, Babylon didn't disappear from all maps, but just from the 18-civs most commonly played ones. On the German forum, we were having lengthy discussions about that:)… …resulting in an all new Oriental map, which is going to host a scenario with all the Mesopotamian peoples you can think of, including Babylon and even two new Indian civs and also the Bactrians in the northeastern corner. Pie's Ancient Middle East & Central Asia! Will probably be delivered in a patch shortly after the PAE IV release. Look into the XML and you will see, most of what's needed, is already included, like Buddhism and Hinduism and much more…

• It occurred to me Sparta is the first Greek city. The idea to split Athens, Thebes and Sparta is great, but I think Italy is shaped strange in that map.
Complaints go to veBear;) who did the coastal outlines of the lower part of the map, while I reworked it and added the upper third from scratch. It can easily look like there's something strange to Italy's shape, but it's probably due to the turned angle of the map. It's rotated counterclockwise about twenty degrees (to have less desert and tundra tiles), that's why.

In your Beta you will find an Athens-Sparta-Thebes map, that was optimized for PAE III and which is turning out completely unbalanced with the recent changes. If you play it, please check if the version, that Pie sent you, has already got the new trait Maritime for Pericles, Hiram, et cetera… This trait is to rebalance the many new advantages civs with lots of space and good land get over the water civs with cramped starting locations and no barb cities around to conquer. I'm currently making a new rebalanced version, and it looks like Maritime is working pretty well.

• Uniformity in capitals; The Great Lighthouse & The great Colloseum
• Civics screen doesn’t fit; too wide
• Oppidum. Seems like the pedia text follows the term
• I believe Numeri are too strong, see civilopedia

Can you explain more in detail?

Numeri: I haven't played that far yet, but I guess there should be some counter to strength-14 units that will pay you a visit in late game…

300BC: That's something for Thorgal to answer. Why couldn't you adjust civics?
 
• Babylon is not included, while 4 Wonders are originated in Babylon. According to my humble opinion, Babylonian civ is of great historical importance and should be included. After all, they were early adapters of agriculture, barter, law, writing and astronomy.
I miss them too ;). Babylon is only available in the L 14 map. But maybe there will be some more maps, with different Civs and Leaders. So you can play with Babylon on the 18 B map or with Augustus for example. What do you think?

• Uniformity in capitals; The Great Lighthouse & The great Colloseum [...] • Oppidum. Seems like the pedia text follows the term
I noticed this too. You can fix the oppidum-thing by adding _PEDIA in the XML-Entry for the building Oppidum (in Assets / XML / Text / PAEGameText_Pedia).

• 300BC is a great idea, but can’t figure it out how to play; all takes ages. Could also be because I couldn’t adjust civics. Besides this, I think Rhodes is a bit out location.
Speed Game in the 300BC is marathon, so everything takes a while. That’s because, the techtree is almost at it’s end and the main aim is to survive with your civ and build up an empire.

Topic Rhodes: Not every city is placed exactly. I used the PAE-map and made only minor changes ;).

If I understand you right, your civic-problem is not a game problem, but only an understanding thing. So don’t care about it, I think every civ has almost the correct historical civic and is ready to fight :D For the start, maybe the Ptolemaic civ is the easiest, the Romans are much more difficult and it’s really hard to survive with the Seleucids.
 
Very cool mod!!:goodjob:

Just download me but gave me a little problem ... to see if you can help me solve it:
First, I am very slow loading the mod, when I say it takes a lot I talking about 5 to 10 minutes.
That's normal??
And secondly and more importantly, once I loaded the letters aren't for any site, it shows only white space, I mean, I do not see it in single player, multiplayer and others; I only look the side arrows.
It may be some problem with the font? with the language?? (I have it in Spanish)

I've downloaded mods and have never had any problems so I have no idea that it may be because if I have the BTS version 3.19

If you could help me appreciate it, because it really looks great mod.

Thanks.

PS: sorry for my English!
 
Pie, after several hours of IV Beta; you did it again. IV is better, more extensive and more fun then III. The Romans are privileged with all the new unique units. In short; compliments! I like the little details, the art, game play etc.
Thx!
Some small remarks from my side:
• Babylon is not included, while 4 Wonders are originated in Babylon. According to my humble opinion, Babylonian civ is of great historical importance and should be included. After all, they were early adapters of agriculture, barter, law, writing and astronomy.
Because Babylon is a Sumerian city, founded by the Sumerians! I only put Babylon into a scen when the Sumerians are included too. If I have to choose between them, I have to take the Sumerians. It's like Phoenicians and Carthage.
• It occurred to me Sparta is the first Greek city. The idea to split Athens, Thebes and Sparta is great, but I think Italy is shaped strange in that map.
Hm, yes now with a new trait Maritime, I could change that again. We'll have a try.
• Uniformity in capitals; The Great Lighthouse & The great Colloseum
ok
• Civics screen doesn’t fit; too wide
uh, please make a screenshot. If I can make it more smaller for your resolution, ok, otherwise you should change you ingame resolution.
• Oppidum. Seems like the pedia text follows the term
ok
• I believe Numeri are too strong, see civilopedia
hm... testing.

• 300BC is a great idea, but can’t figure it out how to play; all takes ages. Could also be because I couldn’t adjust civics. Besides this, I think Rhodes is a bit out location.
For this scen, you'll need lots of RAM :D

Very cool mod!!:goodjob:

Just download me but gave me a little problem ... to see if you can help me solve it:
First, I am very slow loading the mod, when I say it takes a lot I talking about 5 to 10 minutes.
That's normal??
Yes. There are lots of initializations for the mod (buildings, units, skins, texts). But this will get better in PAE IV, because I will pack the graphical files to speed up the mod loading (but this appears only for the first loading).

And secondly and more importantly, once I loaded the letters aren't for any site, it shows only white space, I mean, I do not see it in single player, multiplayer and others; I only look the side arrows.
It may be some problem with the font? with the language?? (I have it in Spanish)

I've downloaded mods and have never had any problems so I have no idea that it may be because if I have the BTS version 3.19
Strange. All text files are including the Spanish-Tags. In english language. So you should have letters. Perhaps you didn't download/install the full mod (connection broke)? Download and install again. If you ever had BUG installed, you have to reinstall BTS. sorry. :(
 
Yeah, soon....
I was ill last week and now I am very busy at work. but I can do some modding again and start to finish PAE IV.

HOLD ON! Don't give up waiting! Tell everybody! This time, I really promise you:

PAE IV will definitely be the most elaborate CIV game about the ancient!
 
Very cool mod!!:goodjob:

Just download me but gave me a little problem ... to see if you can help me solve it:
First, I am very slow loading the mod, when I say it takes a lot I talking about 5 to 10 minutes.
That's normal??
And secondly and more importantly, once I loaded the letters aren't for any site, it shows only white space, I mean, I do not see it in single player, multiplayer and others; I only look the side arrows.
It may be some problem with the font? with the language?? (I have it in Spanish)

I've downloaded mods and have never had any problems so I have no idea that it may be because if I have the BTS version 3.19

If you could help me appreciate it, because it really looks great mod.

Thanks.

PS: sorry for my English!

I found it out. This will automatically be set in PAE IV now:

Go into PieAncientEuropeIII/Assets/XML/GlobalDefines.xml and set
MAX_NUM_LANGUAGES to 5 (instead of 4)

then you can choose and probably play spanish too!
 
I have been playing a bit the 300BC scenario that comes with PAE IV beta. I must say its great, very good work to you all. Really enjoy the general units, and the change of the city when you conquer.

I have a crash in a roman game, around the turn 50, will post the save when i can, sorry.

Some things:

-Why to put two egiptian civs? I mean Cleopatra was a Ptolomeic queen, it doest fit to put Plolomeic egyptians and Cleopatra ones.
-Perhaps Massilia should be given to free greeks (greek colonies).
-The tracian civ is a bit ahistorical i think. You have pergamun in asia minor, but nothing to do with the northern part of the civ.
-Could not be better to put the real 300BC leaders instead of the most famous ones? That way someone could make a 2nd Punic war scenario, this one is more about the Diadochi wars.
-About the techs, all civs have some techs researchable in only 1 turn, mercenary ones and some others. The other techs are researchable in 100 turns or so, is that how was intended? I mean, is an scenario without research?

All in all, a great work guys.
 
I have been playing a bit the 300BC scenario that comes with PAE IV beta. I must say its great, very good work to you all. Really enjoy the general units, and the change of the city when you conquer.

Thx, but this gets defused a little bit.

I have a crash in a roman game, around the turn 50, will post the save when i can, sorry.

Please don't, I have changed to many things in the meanwhile, so that won't work.

Some things:

-Why to put two egiptian civs? I mean Cleopatra was a Ptolomeic queen, it doest fit to put Plolomeic egyptians and Cleopatra ones.

Yes, but the Egyptians still have been Egyptians and no Ptolemeians or something like that after the Diadochian Wars. The name "Egypt" last for all time. AND: this is a great possiblity to start as a vassal! this I like most! here you've got the mission to revolt against your hegemon and get a free empire again... hm... I love it!

-Perhaps Massilia should be given to free greeks (greek colonies).

No, because Massilia had an important role in the Punic Wars. first he was vassal of Carthage and suddenly, after Carthage got weak, they switched to the vassal of Rome! And with the new vassal feature of PAE IV this is now possible and there's a big chance that this will happen!

-The tracian civ is a bit ahistorical i think. You have pergamun in asia minor, but nothing to do with the northern part of the civ.

don't know. We have to ask Thorgal!

-Could not be better to put the real 300BC leaders instead of the most famous ones? That way someone could make a 2nd Punic war scenario, this one is more about the Diadochi wars.

This is ok like it is for 300BC. An own Punic Scenario is at work!

-About the techs, all civs have some techs researchable in only 1 turn, mercenary ones and some others. The other techs are researchable in 100 turns or so, is that how was intended? I mean, is an scenario without research?

Thorgal knows and lots is intended, because you should choose if you want to research a mercenary tech, when you don't have the ressource. You'll see the gray button of the unit in the city list and I am the one, who only research the tech, when I get the ressource.

pie when u will release version IV ?

Soon. But first of all, all texts will have to be included (PAE Text Tool).
If you got the passion to add some texts, it will accelerate the release!
About Quotes: If you know a very interesting quote, which has contentual sthg to do with the tech, then feel free to add some.
 
Massilia is a barbarian city in the 300BC scenario, i said that about Free Greek cities becouse is where all historical mods puts the zone usually.

What you say about Egypt is true, but perhpas Meroe or some civ from High Nile could be a better name for that civ than Egypt.

About the leaders i mean its a bit ahistorical to put Caesar in 300BC, or Annibal.
 
Thanks wolfman, great to hear that you like the 300BC! :) But without Pie's great work it wouldn't be possible :goodjob:

About Egypt: There is only one reason, to leave Cleo in: Pie :D. As you heard, he is still enthusiastic about playing her as vassal of Ptolemy. By the way, this is one reason for the brilliant new vassal-feature. For the later Mesopotamic scenario there will be a Nubian civ, maybe I will implement it, when it’s released.

You’re right, that Massilia is a greek colony, but cause Pyhrros is the Leader of the Greek colonies, I thought, it would be better to make it a barbarian city with the Greek religion (I had it as a Greek city, but it didn’t make sense, it was to far away and now as barbaric city, maybe it’s possible for the Carthaginian KI to march through to Rome)

Thracian civ: Why ahistorical? The leader is Lysimachus, one of the Diadochi.... Maybe not the exact year, but if you look at this map, his empire in the North extended to the Danube.

Leaders: I’m happy with the different Diadochi. Everything else would be too much effort at the moment.

Techs: I change it, even though I don’t like it. I think, there is no reason to give Celts or Germanics tribes the Syrian mercenary tech, but in this case, it’s also better for the KI. But there is no way to give them currency ;)
Ah, the slow research rate is based on the marathon speed. With epic it was to fast, so this was the only way, to give something to research after 300 turns….
 
Pie there is something bothering me. In the late game I always get a crash and only playing your mod. I think it is because I am playing it under wine but I wonder if a fix can be possible. I think it is event related and I can send saves. Of course I understand that my little bug isn't a high priority, "wine seriously ?", but since I can't finish any game and I love your mod so much, I'll be glad to crush my enemies till the end.

Playing PAE III in emperor difficulties, usually Caesar, Ramses or Pericles. Loving it.

Regards
 
Massilia is a barbarian city in the 300BC scenario, i said that about Free Greek cities becouse is where all historical mods puts the zone usually.

What you say about Egypt is true, but perhpas Meroe or some civ from High Nile could be a better name for that civ than Egypt.

About the leaders i mean its a bit ahistorical to put Caesar in 300BC, or Annibal.

Sorry, I mixed Massilia up with Massinissa :D

Egypt and wrong Roman leader:
because this scenario just starts in 300 BC and doesn't end 100 turns later. I prefer to conquer the gauls with Caesar and to help Cleopatra to the Egyptian throne, as a Roman vassal of course ;)

@Yerand:
thx very much. yes, there is a file: http://www.voak.at/PAE/PAEIII_EventMan_GameUtils.rar
Unpack and replace the two files in PieA..III/Assets/Python/
Perhaps that works!
If not, then you'll have to play PAE IV, which will be released very soon. I think, with PAE IV you won't switch to PAE III anymore.

And drink a nice wine for me in Paris! I'll imaginary clink glasses with you with a vin blanc d'autriche :D
 
If not, then you'll have to play PAE IV, which will be released very soon. I think, with PAE IV you won't switch to PAE III anymore.

And drink a nice wine for me in Paris! I'll imaginary clink glasses with you with a vin blanc d'autriche :D

Guess I have to play PAE IV, so sad :)
As for the wine I'll do that ! A nice glass of rosé to toast to the upcoming PAE IV.
 
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