People (since this is no longer limited to
Lymo)!
I have found the century tactic for early game. Seriously, I can't believe I have never thought about that!
As I said, I was worried about the constant growth and the happiness limitations that will lead to possibly city revolts, which are far far worse than unhealthiness (as it can ruin a game). Settling a field slave (take it as a under specialist ,Gph) giving two more food would just hasten our doom.
No longer! Still, I need to test it, but if it works, gawd, our financial problems are gone.
What stunts growth? Well, development units like workers and settlers. For the moment, only workers are available and that is easily sufficient.
As I said, slave economy is a strong way to maintain the race against those deity AI's.
Well, why not just keep training workers once the Palace built! Then we bring them along a squad of 4 units and give them to our so great friend, Croesus. He doesn't want them (financial crisis), well, we DoW him and wait he enslaves our workers. Then, all we need to do is to use our squad and eliminate the enslaving unit and get....dun dun dun....slaves!!!!
Basically:
Worker factory ==> Lydia ==> Slave factory!
Since Lydia accepts OB for now, let's abuse it! Probably, it's gonna workable for one time for gifting, but later, all we need to do is to let a warrior/hunter capture our workers and get in return slaves!
Now, mathematically, the conversion rate is fabulous although random depending which uses we do out of slaves.
When building research, it's a ratio of 25% of research output. Simply bad. When we make merchant cart (later), it's 120
![Hammers :hammers: :hammers:](/images/smilies/civ4/hammer.gif)
for ~ 60
![Gold :gold: :gold:](/images/smilies/civ4/gold.gif)
. 50% output.
Now, slaves from workers mean 60
![Hammers :hammers: :hammers:](/images/smilies/civ4/hammer.gif)
(need to check) into [10,40]
![Gold :gold: :gold:](/images/smilies/civ4/gold.gif)
. With luck, that can become >50% wealth output!
Now, when used for rushing buildings, IIRC, it is 43
![Hammers :hammers: :hammers:](/images/smilies/civ4/hammer.gif)
, which means a decent conversion in hammers...and making short of growth while constructing buildings.