platyping
Sleeping Dragon
Well, looking through the codes, I can guess why.
The attitude codes are using Vincent's set of attitude buttons, so it does need the art define files and respective button art.
If you want it to use the BUG set of attitude icons, you will have to alter the codes to display strings rather than buttons.
Strictly speaking, it is actually Porges's set rather than BUG's set. The reason why you can use them as strings is because the font file is edited to add them in as icons.
I chose not to do that because it is easier for modders to add buttons than to modify their existing font files.
@ Keldath
If it is a problem only in ai autoplay then it is not a problem.
Chances are, when autoplay is used, you are no longer a human and isHuman() checks failed.
The attitude codes are using Vincent's set of attitude buttons, so it does need the art define files and respective button art.
If you want it to use the BUG set of attitude icons, you will have to alter the codes to display strings rather than buttons.
Strictly speaking, it is actually Porges's set rather than BUG's set. The reason why you can use them as strings is because the font file is edited to add them in as icons.
I chose not to do that because it is easier for modders to add buttons than to modify their existing font files.
@ Keldath
If it is a problem only in ai autoplay then it is not a problem.
Chances are, when autoplay is used, you are no longer a human and isHuman() checks failed.