VictoriaIII has "a lot of success"? I haven't been following it lately, but up to some months ago it was a trashcan-fire.Only loosely related but:
civ in at least the past two entries leaned much more into widening its audience and got less „hardcore“ with a lot of success. Paradox did similar with CK3 and Victoria 3 - not dumbed down, but in a way much easier to play games compared their predecessor. EU5 seems to be the opposite: more hardcore, more details, more mechanics, slower gameplay. I‘m curious how this will go re: long term player numbers.
Eu5 engine changes do look really nice.