This is part of the excessive rigidity that Civ7 instilled in the game that ruins it for a lot of people. Like I *want* to sometimes be the civilization that gets contacted, not the civilization that does the contacting. Sometimes I want to be fully isolated doing my own thing and not interact with other civs until they force me to. Sometimes I want to play that early exploration game and get across the ocean as fast as possible. That represents variety and options. Instead, Civ7 requires that you follow the same formula to get points in every game.I think it should be possible to have different number of civs in the different parts of the world, but in this case the size of those parts should reflect this. Players should always have some space to settle on the other part of the world.
People are going to point out that you can just ignore the formula and not get points, but that's a bit like saying you can play basketball without trying to get the ball in the hoop. Yeah, technically you can, but at that point you're not really playing the game anymore you're doing your own thing.