Please Read: Welcome to the C-IV GOTM

@Tesuji: Funny you should mention that. I had been meaning to provide a link to the Civ4Replay file for each submission in the Results page, in the same way as the final Civ4SavedGame file. I've now added that feature, linked to the Victory status for each entry, and I just need to work out what you can do with the files if you download them :hmm:
 
So Civ IV does have a replay feature? Is it for debugging purposes for Firaxis only? I haven't been able to figure out what to do with this file. Let me know when you find out please, that would be so cool.
 
Civ4 allows you to replay any game you have completed. Go the the Hall of Fame from the main menu and click the button at the left of the game you want to view.

It also allows you to view other people's games using their Civ4Replay files, now available for download from the GOTM Results pages. Here are the hoops you jump through to make this possible:

1. Download the .Civ4Replay file for game you want to see replayed, and put it in your \My Documents\My Games\Sid Meier's Civilization IV\Replays\ folder. (~/Documents/Civilization IV/Replays/ on a Mac).

2. Run Civ4 and select "Hall of Fame" in the main menu.

3. If all is well then you will see that file listed in the displayed table.

4. Click the button on the left to see a replay, complete with minimap and histograph and key events, similar to the one in Civ3. You can Run or Step the replay to see what happened in the game.

If the file doesn't show up in the list then it means it was played with a HoF Mod, or a different version of the HoF Mod from the one you have loaded. This is where it gets more tricky ...

If the game was played with no mods, but you have a mod loaded, then go back to the main menu, click Advanced, and select "Load a Mod".
Select "None" in the next screen, and OK. Civ4 will tell you it has to restart to load the mod "None". Let it do so, and you should then see the file in the Hall of Fame list.

If the game was played with a mod then the screen will only show the file if you have a mod with the same name already loaded. This will happen with some of the GOTM 10 and WOTM 01 submissions when they are released, and with all future submissions, as they are played with versions of the HoF Mod. In order to see the Replay file in your Hall of Fame listing you will have to load up the same mod that it was played with - the mod name must be identical. You can find that information on the game release page on the GOTM web site, or in the Saves Available post for the game.

If you want to see a replay that was created using a mod on a different OS from yours (Mac/Windows) you can't load up the actual mod that was used, as the mods are not compatible across-platforms. So you will need to fool the game software by loading a copy of a HOF Mod for your OS that has been *renamed* to have the same name as the HoF Mod the game was actually played with. Here are the steps:

1. Make a copy of an existing HoF Mod folder for your OS in the Mods folder in your Civ4 application folder.

2. Rename the folder to be the same name as the mod the game was played with. You can find this on the appropriate game Release page.

3. Rename the xxxx.ini file inside that folder to have the same mod name with a '.ini' extension.

4. Use Load a Mod to load up the newly named mod, and you should now see the Replay file you wanted to view.

Well, you did ask!!!
 
Or you could just double-click the replay file in windows. It messes with game name setting in your ini file, but it seems like a lot less work... :mischief:

Sorry Alan, I know you have had less time to mess with civ4. It is amazing what trivia you discover over the course of a year... :crazyeye:
 
Ah, I see. It just replays the main events of the game as it used to do at the end of the game. What I had hoped for was an action-for-action replay so I could follow exactly what a player was doing. I just don't understand nobody at Firaxis thought of such a feature.

Aren't there people who posted a log of their game? They used to be there in Civ 3 GOTMs.

Mark
 
I assume you've found the spoiler threads?

Nobody ever posted all the details of all their moves in Civ3 GOTMs. You may be thinking of the QSC logs, which were more detailed logs of the first 80 turns, but you wouldn't have been able to use those logs to replicate even those turns exactly.

There's now an Autolog facility in the HoF Mod which records more than the built-in even log, and if players choose to publish those you may get more details, but still nothing like enough to replicate a previously-played game.
 
Denniz said:
Or you could just double-click the replay file in windows. It messes with game name setting in your ini file, but it seems like a lot less work... :mischief:

Sorry Alan, I know you have had less time to mess with civ4. It is amazing what trivia you discover over the course of a year... :crazyeye:

Even if I did have time, I wouldn't have known about this facility, since it isn't an option on the Mac version.
 
Downloaded HOF 2.08.001 Mod and wotm03
Launched HOF 2.08.001 (Civ4screenshot 004 attached)
Loaded civ4wotmadventurer03 (Civscreenshot 005 attached)
Got following message:"The save file you have selected is protected to ensure that the assets in your mods folder have not been changed" (Civscreenshot 006 attached)

What did I wrong? Civ4ScreenShot0004.JPG

Civ4ScreenShot0005.JPG

Civ4ScreenShot0006.JPG
 
it seems the most common problem is with CivScale. Do you have BlueMarble installed for your Warlords installation?

CivScale modifies the xml files associated with Civ, so if you've used it, you'll need to tell it to reset all the values to default in order to play.
 
Thanks to Thrallia

I did use Civscale and Blue Marble with Civ III not with Civ4, to be sure I re-installed warlords from scratch but I am still unable to start wotm03 or any other gotm, maybe my firewall interferes?
 
A firewall would have no effect. This isn't a network game.

Civ3 doesn't have BlueMarble or CivScale as far as I know.
 
Dedelph said:
I did use Civscale and Blue Marble with Civ III not with Civ4...
I guess you mean you used them with Civ4, not with Warlords? If so then that could cause the problem. Warlords uses the assets from Civ4 and has new files for the differences between Civ4 and Warlords. Changing the Civ4 assets (I.e. using Civscale) will most likely result in that error message within Warlords.
 
just got time to start my WTOM3. started the game and found i didn't have the HOF2.08 yet. (this is gonna be my third warlord game since i really don't have any time to play non-gotm game. therefore i'm very inexperienced about all those patches). download the newest HOF and started the game again. and got: mods\hof-2.08.001] is an invalid mod directory, ignoring.
i clicked OK and my screen turned blue and nothing happened after that...


then i found that now the HOF mod is 2.08.002 instead of 001. i tried one thing - when installing the hof2.08.002, i installed it into 2.08.001 directory. but it didn't work either. i guess i have to download the 2.08.001 mod now. but i cannot find it. can anyone out there help me?
 
The newest HOF Mod for Warlords is version 2.08.002, which was released two weeks after WOTM 3 started. You need to download 2.08.001, linked from the WOTM3 Release page, or the Saves Available page.

[cross posted with everyone], But my statement stands. It's linked from both main pages relating to WOTM 03
 
downloaded it. got this message:
Microsoft visual c++ runtime library (the title bar)
program:..mes\sid meier's civilization4\warlords\civ4warlords.exe
this application has requested the runtime to terminate it in an unusual way. please contact the application's support team for more information.


after i got warlord, i've only played two games, wotm1 and wotm2. i never modified anything... why am i getting this message?
(I did delete the 2.08.002 folder in case it interferes)
 
that error message means your computer ran out of memory, try lowering your graphics settings, that usually does away with that error message.
 
downloaded it. got this message:
Microsoft visual c++ runtime library (the title bar)
program:..mes\sid meier's civilization4\warlords\civ4warlords.exe
this application has requested the runtime to terminate it in an unusual way. please contact the application's support team for more information.

I think you'll get this message if you try to run the HOF mod and you don't have the 2.08 patch installed.
 
This seems like a lot of fun and a great learning tool. I'm looking forward to playing along. :)

I read through this entire thread and hopefully know what's what now. It is still a bit confusing though which threads are what. I'm sure it all makes perfect sense though once one is used to the naming conventions. GOTM must be Game of the Month but WOTM? Guessing the Warlords version? They all have numbers - not sure why but I'd have expected month names. At least its obvious which are the current ones since they are stickies. :)

I'm barely a noble level player so I am sure to lose gloriously (and early) for a long time but think that by losing and then reading the good players I can improve my game. Someday I'm going to grow up to be a Prince(ss) level player! ;)

Guess this post is somewhat spam-ish; mainly saying hello and that I very much appreciate this being here as I think it will add a lot to my enjoyment of the game.
 
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