Pre-turn
Continue with Plastics for oil, try to take a shot TGD
We have a LOT of outdated units so once tanks are in I'll start deleting those out
We still don't have enough EPs to change Carlie to OR, will dump off missionaries off
Turn 340 - 1911AD
Oxford market>exchange
National market>granary
Dover exchange>Christo only 10t might as well
Hastings switch to gold
Dropped off missionaries and forgot only Theo can't spread religion.
Turn 341 - 1921AD
Spy caught in Jap land
Canterbury plant>grocer health stating to become a problem in our cities
Coventry market>bureau
Newcastle exchange>drydock
Brighton exchange>barracks>inf
Move our spies to Toku, will build some more
Toku has a caravel outside of Canterbury, probable dropping a spy
science 100%(-156) 3196 gold in the bank
Turn 342 - 1922AD
Spy caught in Jap land again
National granary>exchange
Cahokia spy>spy
found Charlie's fleet
both missionaries failed
Turn 343 - 1923AD
Plastics in >Artillery
London R&R>WB>inf (missed creen)
Newcastle drydock>wb>frigate
York missionary>missionary
Make trade with Mao
science 90%(-25)2884 gold
Turn 344 - 1924AD
Cahokia spy>inf
Oxford exchange>marine
Brighton inf>marine to Coventry delete axe
Oil due in 2t
Load up merchant,spy,mission back to the east
Check the power rating, #4 obsolete,mao are climbing. need TANKS!
Turn 345 - 1925AD
London inf>customs>tank
York mission>tank
Canterbury grocer>frigate
Cahokia inf>tank
Mound agency>destroyer
Warick market>destroyer
Newcastle frigate>destroyer
Turn 346 - 1926AD
Artillery>Rocketry
Lost Eiffel Tower in Nottingham>tank 1155 gold

Coventry bureau>battleship
Turn 347 - 1927AD
Oh sh$t, obsolete DoW on us
Volcano event windmill,farm gone
GSpy Born, saved for a GA
Upgrade a few frigates to destroyers, obsolete has 8frigates/galleon/caravel
he tried to take Canterbury with 3 rifles vs 2inf/lb we won. 1 inf upgraded to CG3
Switch London to destroyer
rushbuy destroyer in Coventry,Warick
kill research for 3t to buid gold for rushbuy/upgrade frigates
2 of Toku's cities are going visible
Turn 348 - 1928AD
Lost caravel/spy to frigate
Mao offers a trade..sorry
Canterbury destoyer>battleship
Warick destroyer>destroyer
Liverpool customs>battleship
Mao beat us by 2t to Christo..get 820 gold from it
Take out 4 of obsolete's frigates as he's retreating
Droppoff merchant which goes to Bejing
Turn 349 - 1929AD
Cahokia tank>tank
Mound destroyer>battle
Coventry battle>battle
Newcastle destroyer>battle
Brighton tank>tank
Dover -Christo>tank
Trademission in Beijing will only get 1500, going to Chengdu
science 90%(-59)3096gold
Doing the upgrades we're #1 in power! safe for a while
Peace with obsolete
Then he tries a deal..uh no
Now that we're safe I go back to gold and infrastructures
science 100%(+48)3266gold
need 16311

to steal Medicine, we have 2446
Turn 350 - 1930AD
Chaco exchange>customs
Mound bureau>battle
National exchange>grocer
goldmine event
missionary failed
Turn 351 - 1931AD
And what do you know..most powerful
Trade mission done..more
Adjust a few cities to

now 5200

100%(-108)
Does adding hydro damns remove the coal plant

?
Turn 352 - 1932AD
Rocketry >Medicine
Jap caught spy
Dover starts Apollo
Make a trade with obsolete
Turn 353 - 1933AD
London public>hydro
Turn 354 - 1934AD
Newcastle battle>observitory
Turn 355 - 1935AD
Medicine >queue Refrig>Superconducters for labs
London hydro>drydock
queue up hospitals in cities that need them, didn't revolt to Enviro
Stop here
-I think the hospitals will really help our health problem.
-Teching to Superconductors for the lab, 25% science will really help, plus the 50% for SS parts
-Keep an eye on the power, don't want them getting any ideas.