Dark_Ownage
Chieftain
- Joined
- Jan 6, 2008
- Messages
- 86
Simple to reproduce, attack an enemy with low health but where you won't kill him and then where he can't fall back so he takes the additional 15 damage instead of being pushed back. This causes him to have 0 or negative health and makes him invisible... to finish him off he still takes a lot of damage to you which I think is sort of unfair for a unit that has been completely killed and more... I'm surprised no one thought of this glitch... it popped right up for me multiple times in the new scenario. Or is this intended? Surely it couldn't be...