Every previous iteration has been par for the course for the Civ game it was in, except for Civ5. Nebuchadnezzar was a nice change. “Walls of Babylon” was just lazy.
Give them Qurubuti, make it a horse archer that replaces the horseman.
Give them the Kudurru boundary stele as a UI and let it drop modest culture bombs when built, say adding only 3 hexes.
Leader: Hammurabi
Ability: Code of Hammurabi - start w/ Code of Laws discovered (or even just a free boost)
Civ ability: Gate of the Gods - science districts' output are doubled when built next to a holy site
There you go: an aggressive, expansionist early game civ w/ the appropriate science and culture bonuses.
Nice! This idea can do with a bit more polishing (maybe give Hammurabi
all Ancient Era Inspirations from the start of the game) but it can perfectly coexist with Assyria, which is my prefered Ancient Era Civ.
Personally, I never understood Assyria Denial because Assyria is *easily* the most historically relevant Mesopotamian Civilization (they were shafted in Civ because at the time of Civ 1 we knew barely anything about them compared to the Babylonians), but their developments in social engineering and bureaucratic administration were revolutionary at the time. So, I'm going to take a leaf out of Kingmaker's book and put forth my suggestion for an Assyrian UA:
Civilization Ability: Iššakku: Loyalty pressure from Assyrian cities with Governors exends one further tile for each promotion their governor has received and drops at half the usual rate. Governors provide their city with +1 Amenity for each promotion they've received. Cities not founded but owned by Assyria gain access to a secret project that when completes migrates 2 Citizens to the nearest Assyrian Cities with an Established Governor in exchange for increased loyalty pressure and amenities in the origin city.
Unique Unit: Kisir Sharruti: Unique Spearman replacement. Recruited 66% faster when Assyria is at war. Gains +5 Combat Strength vs Cities and +5 Combat strength when in formation with a Support unit.
Unique Infrastructure:
Karum: A unique tile improvement, which must be built on a road. +1 Housing, and +1 Production. +1 Gold for each adjacent road tile. +1 Production for each adjacent railroad. All Assyrian Trade Routes provide +1 Gold and +1 Loyalty in the sending city for each Karum they pass.
And on top of that, they have enough leader choices that could make a run at Science, Domination and Culture:
Ashurbanipal:
Treasures of Nineveh: 50% Chance to gain a Great Work each time he captures a city. Double yields from Great Works belonging to eliminated Civilizations. Gains access to the Bitarke unique building.
Unique Building:
Bitarke: Unique building that replaces the Library if Ashurbanipal leads Assyria: Has two slots for Great Works that can hold anything. Great Works stored here yield science equal to their intrinsic culture and faith yields.
Agenda:
Documenter: Builds a strong military. Likes Civs that own Great Works, but only if they have a stronger military. Hates Civs with more Great Works, especially if they have weaker armies.
Tilgath-Pileser III:
Loyalty to the King: He receives a policy card slot of the same type whenever Recruitment Policy Card is used in any government. All cities founded by this player gain +1 Housing and +1 Population each time he conquers a foreign city.
Agenda:
Royal Decrees: Will try to promote as many Governors as possible and put them in their largest cities. Likes Civs that do the same. Dislikes Civilizations with Loyalty problems or those who don't put governors in their biggest cities.
Sammuramat:
Legend of Semiramis: Completing a World Wonder or District in a city reduces the cost of the next one built in that city by 10%. Districts and World Wonders provide +1 appeal to all adjacent tiles. Her cities receive +5% Production and Tourism for each active alliance and +1 Diplomatic Favor for each World Wonder.
Agenda:
Ara the Beautiful: Likes Civilizations that have tiles with high appeal and will try to align with them. She hates Civs with many ugly tiles.
Who's going to do Portugal, Maya and Byzantium?