Pre-Flight
we have 36% area & 67% pop, i am betting we'll need to conquer the whole continent. agreed with eldar, KT not needed, switched production to knight at a loss of 20 shields
change production in other cities:
Badajoz: harbor - settler
Sao Paula: market - settler
Atlanta: market -settler (wastes shields)
Entremont: market - temple (wastes 13 shields)
Barcelona: barracks - temple
NY: market - settler
Alesia: market - settler
Braga: galley - knight
Sagres: galley - settler
Gergovia: aqueduct: settler
Agedincum: harbor - settler
Rio Janeiro: aqueduct - temple
Oslo: barracks - temple
Luanda: market - temple
Alcacer do Sol: harbor - settler
Toledo: barracks - temple; convert scientist to taxman
Guarda: aqueduct - settler
Viseu: barracks - wealth (wastes 2 shields)
wake several elite units which are lying around doing nothing & are nowhere near the battlefireld, looks like they were fortified in cities to heal maybe and then overlooked??
sell Lit to Germany for 39 G
sell Lit to Mongols for 34 G
sell Lit to Byz for 63 G + 4 gpt
turn off luxury rate - 100% tax rate
I - Lisbon - knight - knight, Entremont - temple - settler, Boston - settler - wealth, Sagres - settler - settler, Gergovia - settler - wealth, Atlanta - settler - settler, Faro - settler - settler, Rio Janiero - tmeple - wealth, Guardo - settler - settler,
1 - 130 AD - med inf def barb horse & goes elite, rush temple in Augustodurum & Castelo Branco
I - Mongols DoW on us, off load sword / archer near Lisbon; Coimbra - Knight - Knight, Augustodurum - temple - wealth, Castelo Branco - tmeple - wealth
2 - 150 AD - Sao Mamede founded, forest cleared in Luanda, Ourique founded, knight def sword, AC def archer, rush settler in Madrid, cancel some uneeded temple builds, change to wealth, Oslo from temple to settler, rush settler in Camulodunum
I - Madrid - settler - wealth, Guimaraes - market - knight, Camulodunum - temple - wealth; 2 med inf def 2 viking swords, 1 goes elite; Goa founded; new units staying home for defense against Mongols
3 - 170 AD - rush temple in Toledo
I - sagres - settler - temple
4 - 190 AD - rush temple in Seville; change production in Oslo to temple
I -
5 - 210 AD - 4 trebs hit spears in Copenhagen, Elite Knight def spear, Leader (Viriato) generated, vet knight def spear & captures Copenhagen (production - temple); Viriato builds army in Copenhagen; elite AC def archer outside Copenhagen; load 2 vet knights in army; Diu founded (wealth); 2 med inf def 2 spears & capture Stockholm (temple); rush temple in Sao Mamede & Oslo; med inf disperses barb camp
I - Lisbon - knight - knight, Oporto - temple - wealth, Oslo - temple - settler, resistance in Stickholm & Copenhagen ends, Sao Mamede - temple - settler
6 - 230 AD - load elite knight which had spawned viriato into army; rush temple in Stockholm
I - Stockholm - temple - wealth,
7 - 250 AD - Army def 3 spears at Trondheim, Elite Knight def spear, capture Trondheim, pyramids & 1 worker (temple); rush temples in Verulamium & Washington, rush settler in Badajoz
I - Washington - temple - wealth, Lugdunum - knight - knight, Lagos - FP - knight, Braga - knight - galley (a few other cities on coast builds changed to galley for possible invasion of Mongols), Verulamium - temple - wealth, Luanda - temple - wealth, Alcacer do Sal - settler - wealth, Badajoz - settler - wealth,
8 - 260 AD - elite knight def archer, 2 trebs bomb archer to 1 HP * elite horse defeats; rush temple in Leira, rush temple in Copenhagen
I - Copenhagen - temple - settler, Leiria - temple - wealth, Evora - knight - knight
9 - 270 AD - we decalre on Germany; elite horse kills viking archer, elite sword kills german spear captures settler; rush settler in Madrid, rush temple in Troundheim
I - Madrid - settler - settler, Trondheim - temple - settler, Guimaraes & Emerita - knight - knight, Sagres - knight - galley, Faro - settler - wealth
10 - 280 AD - army kills spear inm Lepzig; Atlanta rush temple, Richborough rush temple
territory - 51%, pop - 71%
planned to take a couple more turns, but gotta give it up, a couple units may be on goto orders, sorry, like knights headed to cities building galleys & workers headed to new territory, an invasion of the mongols might help our cause if we can grab a couple cities. tried to open civassist to get a tile count, it kept freezing up, but finally got it, need 177 tiles
knights in core area have been fortified as well as other units here and there for defense from possible sea invasions, a couple med inf fortified outside former viking cities in case of flips.
we are at war with everyone but Byz
1) DBear -
2) Predesad - just finished
3) Eldar - UP
4) Mach - on deck
5) Mathias -