popejubal
Emperor
Okay, so I can win consistantly on Monarch before the most recent Warlords patch. The beginning of the game was hard, but doable. Once I got Code of Laws and Currency and started producing some courthouses where they were needed most, the game turned into a cakewalk. I'm now playing Prince with the new improved AI (yes, I hate you Blake
) and I'm consistantly getting my butt kicked.
My problem is that I need to expand more quickly and take greater advantage of the very early game to build the basis of an empire that can stand up to the vastly improved foreign empires of the later years. Before I could just have a small, efficient empire and take over a neighbor once I felt the need to expand. This meant I never had to worry about maintenance costs eating my science. My new, bigger early empires are making me fall so far behind in tech that I can't cope!
What can I do to balance expansion with advancement?
Any suggestions on how many cities I should have at various stages of the early game (e.g. no more than x cities before Bronze, y cities before Pottery, z cities before Currency/Code of Laws)?
...or is there just sometrick to the early years' gold costs that I'm just not getting?

My problem is that I need to expand more quickly and take greater advantage of the very early game to build the basis of an empire that can stand up to the vastly improved foreign empires of the later years. Before I could just have a small, efficient empire and take over a neighbor once I felt the need to expand. This meant I never had to worry about maintenance costs eating my science. My new, bigger early empires are making me fall so far behind in tech that I can't cope!
What can I do to balance expansion with advancement?
Any suggestions on how many cities I should have at various stages of the early game (e.g. no more than x cities before Bronze, y cities before Pottery, z cities before Currency/Code of Laws)?
...or is there just sometrick to the early years' gold costs that I'm just not getting?