steveforez
Chieftain
ok 

I've noticed that when buying religious units with the mod installed, the price doesn't update, and the units aren't greyed out when your faith falls below the purchase price.
@ElGuapoCiv A build or two ago, the Water Mill would erroneously show up in the list as buildable, when in fact the city was not built adjacent to a river and the Water Mill should not have been listed. It sounds like perhaps that is the issue you were experiencing.
@Bigv32 Just to be clear, you only noticed the issue with repairing buildings when doing so in conquered cities? I'll take a look at queuing district buildings again. Also, I have noted that the excessive panel refreshing is a frustrating issue to you, and I do actually agree that you can add a bunch of a single item to the queue to sort of simulate a "repeat" behavior, so the refreshing should probably take precedence over that.
mod works fine in multiplayer, make sure everyone has it though, and the same version.I experienced a bug that multiplayer did not work with this mod one week ago. Did you fix this issue?
going to try it the next we start a new multiplayer match. sadly you cannot add mods to existing gamesmod works fine in multiplayer, make sure everyone has it though, and the same version.
load save ,the mod is broken
Any chance for CQUI - A Civilization VI UI mod compatability ?