If the dll is essential to the plot of your mod then we just have to wait for Aspyr and Firaxis to work out a way to allow Mac users to join in the fun. Meanwhile, if you guys get used to providing Mac file path support, it will be one less issue to worry about when and if the time comes when we can use an SDK.Teg_Navanis said:Thanks for the file. I can't make my mod mac-compatible though, since it also has a custom CvGameCoreDLL.![]()