1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Qu02 FFH2.34 Immo Illies

Discussion in 'Civ4 - Succession Games' started by Quotey, Oct 10, 2008.

  1. PaulusIII

    PaulusIII Unholy Warlord

    Joined:
    Mar 13, 2008
    Messages:
    1,621
    Location:
    The Netherlands
    I agree with heading for Hunting ASAP. Once we have Hunting, this start is awesome for the Illians. Hooray for bonus food from cold tiles!

    IIRC finding Letum Frigus gives a bonus to the Illians, right?
     
  2. reverend oats

    reverend oats King

    Joined:
    Dec 18, 2007
    Messages:
    641
    Location:
    Uberwald
    Yes, it gives the Aggressive trait.
     
  3. Quotey

    Quotey Emperor

    Joined:
    Jul 24, 2006
    Messages:
    1,459
    Moving the Warrior reveals...
    MORE DEER!



    The hut pop gets us 37 gold.

    Some one casts for the horde during the first few turns, as the Clan of Embers are prone to do-



    Oh, hey.

    Unfortunately, the scout lands next to a Giant Spider very early..

    I decide to raid a goblin fort on turn 30 and.....



    Oh. Weak, as they say.



    And over the next few turns, Miantioda manages to move next to an explorer and in turn a mountain pass guard... Oy vey, why did I explore the fort?

    I saved at turn 48, but kept playing to see if the hill giant would enter borders and kill us...

    Spoiler :
    He doesn't. He's HN and can't enter borders.


    So in short: I killed our exploration prospects, built a worker and researching Deering. I suggest AC next.

    -Quotey (just played)
    -Paulus UP
    for 600 turns or however long he feels appropriate.
    -ssmage ON DECK
    -Krick
    -reverend oats
     

    Attached Files:

  4. Diamondeye

    Diamondeye So Happy I Could Die

    Joined:
    Apr 20, 2007
    Messages:
    6,527
    Location:
    Dancing in the Dark
    Lurker: Oh my! I didn't knew such things could happen... Glad SCH0002 is with no lairs :p
     
  5. ssmage

    ssmage Warlord

    Joined:
    Apr 11, 2008
    Messages:
    177
    Location:
    Adelaide,Aus
    well, at least we are not gonna get early rushed...
    Damn Hill Giant. The worse thing is that it's heals 10% after combat, so two hunters won't kill it.
     
  6. PaulusIII

    PaulusIII Unholy Warlord

    Joined:
    Mar 13, 2008
    Messages:
    1,621
    Location:
    The Netherlands
    Where are we going after AC?

    Agriculture?
    Education?

    To be honest, I have NO idea with this map. :blush:
     
  7. Krick19

    Krick19 Prince

    Joined:
    Dec 3, 2005
    Messages:
    419
    Guys, I gotta drop out. School is really picking up. Sorry, I'll lurk though.
     
  8. reverend oats

    reverend oats King

    Joined:
    Dec 18, 2007
    Messages:
    641
    Location:
    Uberwald
    Think we should get Myst next for the early tech boost, then go agri.
     
  9. ssmage

    ssmage Warlord

    Joined:
    Apr 11, 2008
    Messages:
    177
    Location:
    Adelaide,Aus
    we got hunting, we don't need edu, go down to philo for white hand?
     
  10. reverend oats

    reverend oats King

    Joined:
    Dec 18, 2007
    Messages:
    641
    Location:
    Uberwald
    The ritual is pretty expensive; I would wait a bit on it.
     
  11. Quotey

    Quotey Emperor

    Joined:
    Jul 24, 2006
    Messages:
    1,459
    I'd say Myst after AC as well.
     
  12. PaulusIII

    PaulusIII Unholy Warlord

    Joined:
    Mar 13, 2008
    Messages:
    1,621
    Location:
    The Netherlands
    I played till turn 95, report will wait because I'm tired...

    Highlights:
    -The Giant is slain.
    -Valledia showed up. (Amurites... Auric will love vengeance against them :D)
    -Settler is ready to discuss a location.
     

    Attached Files:

  13. ssmage

    ssmage Warlord

    Joined:
    Apr 11, 2008
    Messages:
    177
    Location:
    Adelaide,Aus
    Got the save, awaiting report and team discusson.
     
  14. reverend oats

    reverend oats King

    Joined:
    Dec 18, 2007
    Messages:
    641
    Location:
    Uberwald
    Can we have a screenie of the nearby area?
     
  15. PaulusIII

    PaulusIII Unholy Warlord

    Joined:
    Mar 13, 2008
    Messages:
    1,621
    Location:
    The Netherlands
    Early on in the turnset we meet Valledia the Even, leading the Amurites. IIRC the Illians still have a bone to pick with the Amurites in particular, so she must die sometime in the future...

    Spoiler :


    And of course, the RNG tries to screw me over once again. RNG Gods... WHY?

    Spoiler :


    AC was discovered, and research on Mysticism was started.

    Where are all those barbarians coming from??? Never seen that much, to be honest.

    Spoiler :


    Mysticism discovered, started on Philosophy. Of course, I immediately switched to God King.

    Spoiler :


    Yeesh! These barbarians never do stop... All killed, one by one.

    Spoiler :


    An odd suggestion from one of our advisors...

    Spoiler :


    And Miandtioda is finally out of the way. We can explore once again! Woohoo!

    Spoiler :


    We need to explore, and settle that second city. Problem is I don't see many great sites for it.
     
  16. Quotey

    Quotey Emperor

    Joined:
    Jul 24, 2006
    Messages:
    1,459
    Suggested spots: 1S, 1SE of lair sign, or maybe 2E of the Ring of Carcer?

    I like the lair sign spot. With the shrooms and all grasslands (eventually icelands) farmed we can work 7 hills if I'm adding right.
     
  17. ssmage

    ssmage Warlord

    Joined:
    Apr 11, 2008
    Messages:
    177
    Location:
    Adelaide,Aus
    Quotey, i hope you mean 2S or 1SSW, because the lair sign is on the lair, not on the peak. Anyway, looking at the save, 1SSW is the best spot as a late/mid game prod city.(if we go towards BW/SAN as next techs.)(Shrooms can be worked by another city)
     
  18. reverend oats

    reverend oats King

    Joined:
    Dec 18, 2007
    Messages:
    641
    Location:
    Uberwald
    I like 2S of the pigs. Lots of grassland and some food. We should start trying to farm a unit to level 15 in order to free Brigit from the Ring of Carcer.
     
  19. PaulusIII

    PaulusIII Unholy Warlord

    Joined:
    Mar 13, 2008
    Messages:
    1,621
    Location:
    The Netherlands
    2S does look like a decent city, yes. If we settle that one we'll want AH, of course (maybe even let Philosophy be and research AH first?)
     
  20. ssmage

    ssmage Warlord

    Joined:
    Apr 11, 2008
    Messages:
    177
    Location:
    Adelaide,Aus
    Don't have time to make a full report, but some info: Settled 2 citys and met Charadon (AOI COMPLETE) and Einion Logos.

    save will come later (as i can't find it)
     

Share This Page