Question??

Yui108

Deity
Joined
Jun 16, 2007
Messages
2,590
Location
Chicago
These are text based games usually centered around history. Check out the stickies ;)
 

Thlayli

Le Pétit Prince
Joined
Jun 2, 2005
Messages
10,606
Location
In the desert
Sort of. We use statistics, maps, and other charts to generally track the strength of a nation, but the actual outcome of events is decided by the 'mod' in an update, so you could call it a text-based game somewhat similar to DnD in ethos.

But the 'roleplaying' element surfaces frequently in stories, which players write to detail the character of their nations.
 

Birdjaguar

Hanafubuki
Super Moderator
Supporter
Joined
Dec 24, 2001
Messages
51,128
Location
Albuquerque, NM
Welcome!

In a typical NES players are nations that vie for power or cultural supremecy or conquest in a historical or alternative historical setting. Games can start any time from 3000 BCE to modern times and advnace at varying rates depending upon the turn lengths.

Mods set up their game by posting rules, nation stats and a map. Players choose nations and submit orders to the mod for each turn. Teh mod collects the orders and works out the reuslts of the turn and posts them in an update that is typically text with a new map showing changes. Then palyers engage in diplomacy via posts or pm to prepare for their next set of orders. Rinse and repeat.

Games vary in length and complexity a great deal. Many fail after a few turns, others go six months or more. The best way to learn is to jump in and try one out.
 

Kentharu

Zebra Commander
Joined
Apr 16, 2005
Messages
5,908
Location
Place with things
Welcome to NESing Forum #69

Check out the sticks, they provide a wealth of information on NESing and what its all about.
 

Lord_Iggy

Tsesk'ihe
Joined
Jun 7, 2005
Messages
24,580
Location
Yukon
And to answer your question, the origins of NESing on this forum are in the game Civilization III, although the computer game and the NES have now greatly diverged.
 
Top Bottom