[to_xp]Gekko
QCT junkie
that aggressive trait thingie is definitely a bug and will be fixed in 9.0 ... although I thought it got fixed already, are you running 8.34?
for all your other complains, imho you are trying too hard for your experience. you say you're not a very good civ player and haven't played much ffh2 before switching to WM, which can be very mean
my advice is to start a play now! game at settler difficulty, which will mean lowest difficulty and no custom gameoptions. you should definitely get a hang of what's going on BEFORE turning on additional stuff which will make things harder and more complicated imho. also, play on ErebusContinent, it's by far the best map. you can check its own thread in the modmods forum for more info about it, where you can also get the latest version. I recommend you use high cohesion as the AI doesn't handle non-pangea-style maps well.
also, the Grigori got additional goodies in WM compared to vanilla so I'm not sure if they're the best to start with anymore. imho right now the best would be the Hippus, since they are only getting unique stuff in 9.0 and right now are still rather bland
this will make sure to produce a setup which will allow you to experiment and get used to WM. settler difficulty will probably be damn easy, but don't just jump to high difficulty levels and turn all a bunch of nasty gameoptions at once
take it easy and increase difficulty one step at a time, that will give you enough wiggle room to get accustomed to the gameoptions you want to use. based on your post, I can recommend avoiding wildlands, pirate invasion, rise of the dragons and raging barbs, and using tamed wilderness instead. I know those sound cool, but you gotta realize that they also make the wilderness VERY dangerous.
mana guardians can be nasty as well, so that's another option that demands respect
same for ranged combat, those goblin archers camping on forested hill tiles and shooting everything are really annoying 
so take it easy and use a setup that's easy to handle, then increase slowly. there's no point in getting frustrated
once you get some experience under your belt, you'll be ready to move on and know just how to handle crazy wilderness stuff at high difficulty levels 
edit: I'll have to disagree with tesb about something though: mysticism and godking are not as good as they look. the first thing you gotta do is get an economy going, which usually means education unless you're lucky and got some resources providing enough commerce in your BFC that require easy to get techs. immediately after you get some commerce coming in, choose a tier 2 military tech. third, get a religion of your choice. from then on things get more manageable and you have more freedom. imho getting a tier 2 military tech without some decent commerce first takes simply too long.
for all your other complains, imho you are trying too hard for your experience. you say you're not a very good civ player and haven't played much ffh2 before switching to WM, which can be very mean

my advice is to start a play now! game at settler difficulty, which will mean lowest difficulty and no custom gameoptions. you should definitely get a hang of what's going on BEFORE turning on additional stuff which will make things harder and more complicated imho. also, play on ErebusContinent, it's by far the best map. you can check its own thread in the modmods forum for more info about it, where you can also get the latest version. I recommend you use high cohesion as the AI doesn't handle non-pangea-style maps well.
also, the Grigori got additional goodies in WM compared to vanilla so I'm not sure if they're the best to start with anymore. imho right now the best would be the Hippus, since they are only getting unique stuff in 9.0 and right now are still rather bland

this will make sure to produce a setup which will allow you to experiment and get used to WM. settler difficulty will probably be damn easy, but don't just jump to high difficulty levels and turn all a bunch of nasty gameoptions at once

take it easy and increase difficulty one step at a time, that will give you enough wiggle room to get accustomed to the gameoptions you want to use. based on your post, I can recommend avoiding wildlands, pirate invasion, rise of the dragons and raging barbs, and using tamed wilderness instead. I know those sound cool, but you gotta realize that they also make the wilderness VERY dangerous.

mana guardians can be nasty as well, so that's another option that demands respect


so take it easy and use a setup that's easy to handle, then increase slowly. there's no point in getting frustrated


edit: I'll have to disagree with tesb about something though: mysticism and godking are not as good as they look. the first thing you gotta do is get an economy going, which usually means education unless you're lucky and got some resources providing enough commerce in your BFC that require easy to get techs. immediately after you get some commerce coming in, choose a tier 2 military tech. third, get a religion of your choice. from then on things get more manageable and you have more freedom. imho getting a tier 2 military tech without some decent commerce first takes simply too long.