NEW QUESTION 2: Same game as above: I have a warmonger strategy. I have read the writup here regarding culture flips. Despite being a warmonger, I generally put in a temple or library in any city I settle or conquer, even very early in the game (therefore have several 2000+ year old temples) because I'm always nervous about (and have had bad luck with ) culture flips. Per guidance here, I don't build wonders. It seems I am average in the game re: culture. but some CIVs (India in this case have numerous wonders) seem way ahead.
(1) Therefore I have come to the realization that I almost always raze a conquered city (even if they have wonders) and quickly resettle a new city (because bad luck with flips occuring within 5 turns of taking over, its become a "why risk it or why bother" situation). Am I missing a point somewhere or is it an inherent risk in my strategy that I have to live with?
(2) In this game I had an ex-Egyptian city that I conquered over 50 turns earlier, and was bounded by only my empire and the ocean, depose & culture flip back to Egypt. Which in this game Egypt is very weak, has only three dispersed ocean cities left, with the closest city at least 20 tiles across the ocean. I had 2 defenders in this garrison, and it was far from any battle front or other CIV. Therefore it only had a harbor and barracks. Is this just a really really unusual occurance and I should just learn to live with this rarity OR is there something I need to be aware of (like the AI cheating) and should do more to offset the risk??