Lord Parkin
aka emperor
I don't believe there is a way to watch AI to AI combat. (At least, I've never figured it out.) It isn't really much of a big deal though, in my opinion... most of the time it's fairly easy to work out what went on where anyway.4 - In Civ 3, I remember you could watch combats between AI players within your vision range. Now even though I have "Show AI moves" on, the combats don't show. Is there any way to enable that? It's very hard to make sense of foreign wars without being able to see who's killing whom.
You're probably just not playing the game in the right way to encourage wars. There are many things you can do to "fix" this without bothering with Aggressive AI.5 - I'm having trouble with the "Aggressive AI" option in Warlords. If you don't turn it on, nobody ever declares war on anybody, the game consists of 6000 years of complete peace and you're bored out of your mind. If on the other hand you do turn it on, the AIs still don't fight each other, except now some three or four of them all gang up on you at some point and you're frustrated out of your mind. Is there any way to have the AIs stop discriminating against the human player, while at the same time being aggressive, exactly like it used to be in Civ 3 (Yeah, I still like Civ 3 better so far)?
A few suggestions:
- Knock up the difficulty level. Noble is the minimum for decent AI, and if you want some serious competition and aggressiveness then you'll need to notch it up even further.
- Crowd the maps a bit more. If you're playing in wide open spaces with plenty of room, nobody's going to feel much of a need for declaring war on one another.
- Play with leaders like Montezuma and Alexander. If they don't declare war on anyone during the course of a game, I'd be very surprised.
- Keep up your military. In Civ3, it was very easy to maintain a minimalistic military while holding the AI at bay. In Civ4, that is no longer the case - if your military is significantly weaker than another civ, they'll notice you right away, and will instantly start picking on you - demanding this and that. A few turns of keeping that up and they'll eventually just take advantage and declare war anyway. (Sometimes you won't even get the warning demands first.)
- Finally, every game is different. Some seem to naturally lead to peaceful ways between most of the civs, while others end up as massive dogpiles and greedy domination. Don't think that Civ4 is "all peace" just because you've had one or two such experiences.