Thanks again RJ. Is the "better AI" you are referring to the one by Iustus? If so, do you know if the game core dll is for 24civs, therefore making it compatible with genghis kai's giant earth map?
oh yea, another question, you mention about a game being a certain number of turns, 500 for example. After that time has expired, and the game lets you continue playing, does that change anything as far as game play is concerned? I only use diplomacy and conquest victory conditions.
There is never a true 'rule of thumb' that will always apply. For instance, sometimes you may begin a long way away from any worker techs and thus a worker first might not be sensible. Likewise if you start with fishing and have a seafood resource nearby it could be worth building a work boat first.Is there some rule of the thumb build order after creating a city? Like: worker, warrior, worker, granary or something? Also is there a optimum nr of workers per town?
No problem.I see, thanks for making it clear mate
Well on to another question than IIRC in Civ3 I used to put science slider down a few notches at last turn. This to get some extra money, but in Civ4 it looks like it is not worth it as Science "carries over" to next tech (sorry if I'm putting this wrong). Is this true?
Nope, you can own as many religions as you can get and build their shrines as you please while keeping the same SR.In my current game, I was fortunate enough to found
more than one religion. Since I had not yet expanded,
my capital is now a multi-holy city.
So, I got a Great Prophet, and built the shrine for my current state religion.
When I get the next Great Prophet, will I have to switch my state religion
in order to build the shrine, or can I build the shrine independent of
my state religion?
Wonderful I remember I enjoyed to micro my workers in Civ3 but I always forgot to adjust science slider back in the days
Perhaps stupid question but do you build a road first than enhance the tile or the other way around or does it even make any difference? I vaguely remember from Civ3 that making road made your tile better (my memory is really bad)
Is there any way to disband a city once youve established it, besides having an opponent raze it?
After soundly winning my Nth game to the X power on Noble, I think I'm ready to move up to Prince. The manual isn't too clear on the difference between the difficulty levels, so I need you guys to clarify some things and give me some advice.
-AI freebies/bonuses: What exact advantage does the AI have over the player in Prince. From the ALCs, it doesn't seem like much, but I want to know anyway.
-Wonders: I'm a warmonger, not a builder. So I usually only build Stonehenge (unless I'm creative), the GL, and the Pentagon if the game lasts that long. Would an Oracle slingshot still be advisable on Prince? Would the free tech put me ahead of the AI or would the religious tech path actually hinder me in the long run?
-Map type and tech path: I've been winning on fractal, but I'm thinking of switching back to continents to ease the learning curve. This will probably mean that I should get Astronomy as the free tech if I win the Liberalism race. Should I pursue a broad tech path as usual or make a hard beeline to Liberalism and just trade for everything else (except for the early worker techs, of course)?