KrikkitTwo
Immortal
- Joined
- Apr 3, 2004
- Messages
- 12,418
Are Permanent Alliances enabled in the Earth 1000 AD scenario?
MrCynical said:The population of this city is precisely 1. The happiness bonuses are not connected to population, but instead to improvements, religion and so on. They indicate that the city would be happy up to a size of 30 under the current situation, but tell you nothing about the current population. The number shown next to the city and at the top of the city screen is always correct.
a4phantom said:Pretzel: If the forest is within the food-shield radius of both cities, you can control where the shields go, by making the forest show up in the city screen of that city.
Huh?
MrCynical said:I'd put a fair bet the civ has the Statue of Liberty and is running mercantilism, which would each give a free specialist. I'm a little baffled as to why the capital of what appears to be the largest civ is stagnant at a population of 1. It certainly hasn't been captured recently as it is deep inside the civ's territory. There's been a few people complaining that cities suddenly dropped from large populations to size one, but I hadn't seen a screenshot or savegame until now. If this is the case here then it doesn't seem to be a city governor problem, as is the usual suggestion when someone mentions this problem, as none of the 'emphasize production, commerce, etc...' are active. Was this city larger at some point in the past?
MrCynical said:I'd put a fair bet the civ has the Statue of Liberty and is running mercantilism, which would each give a free specialist. I'm a little baffled as to why the capital of what appears to be the largest civ is stagnant at a population of 1. It certainly hasn't been captured recently as it is deep inside the civ's territory. There's been a few people complaining that cities suddenly dropped from large populations to size one, but I hadn't seen a screenshot or savegame until now. If this is the case here then it doesn't seem to be a city governor problem, as is the usual suggestion when someone mentions this problem, as none of the 'emphasize production, commerce, etc...' are active. Was this city larger at some point in the past?
_alphaBeta_ said:When I go to the diplomacy advisor I see that I have many resources available for transfer, yet nothing shows up for the other civ. Since we have been buddies the whole time, I can easily see that many resources are connected within this civ and all have connectivity to this civ's capital (which has connectivity to my capital as well - hence the trade symbol in the score table).
_alphaBeta_ said:On a related note, how come my ability to trade certain resources to certain civs is not enabled? If the gold trade symbol is there, shouldn't I be able to trade anyone of my resources to the other civ?
_alphaBeta_ said:On an unrelated note, what is "love the monarch day." This pops up in some of my cities sometimes. Fireworks are usually displayed over the city for that turn.
scloopy said:Can anyone tell me what the population of this city really is?
http://forums.civfanatics.com/attachment.php?attachmentid=110821&stc=1&d=1136755762
The city seems to have lots of happy people or smiling faces but it shows a population of 1.
Wouldn't the resources in this case show up red or something? You're saying that a friendly civ with only one of each resource will show nothing in in the resources column. Isn't it still possible for human civs to trade resources even if there are no duplicates?DaviddesJ said:They won't trade you resources that they need for themselves. They only trade duplicate resources.
Ah, checked everything else but that. That's probably it. Any idea what causes it?DaviddesJ said:You get a break from paying maintenance for that city for that turn.
Well, the road to recovery is this: You need to remove a citizen specialist and work a tile that has a lot of food. It won't grow in its current state. One of two things happened here.scloopy said:This city suddenly dropped from a population of 12 to 1. I wish more than anything that I had a save game of those two turns. Learned to save after every turn after that. What would you suggest to make the city grow?
scloopy said:Also the city does not have the Statue of Liberty. The city was larger for most of the game and just suddenly dropped to a pop of 1.
A couple of questions.
1- is it possible to find a screen that will list the units in each city? I can get a list of how many units but can not figure how to arrange it by city.
2- is there a way to locate a city like you could in C3C?