IAM
Emperor
Well I've used Musketeers or other units with mobility promotion attached to Mounted groups for deep penetration of enemy territory. It helps protect mounted units from spearmen or pikemen. Doesn't do much about rifles though. 

Hi Fusion, welcome to Civ Fanatics Forums!!!.
I can't remember the tech tree off-hand, and I don't know whether you are thinking of Civ III where Writing comes after Alphabet (not before, as in Civ IV), but you will need to research a lot more to get to Feudalism from Writing.
As for the horses, you have to build a road to your nearest city to connect the horses to your cities and thus to your "trade network". Horse Archers - what you are thinking of - can only be built when you have both Horseback Riding and Archery; however as soon as you get The Wheel (early enough in the game) you can build chariots with your horses.
Alright, thanks for the help! Now I can build some ballin' horse chariots!
But I'm looking at the printout tech tree thing, and there's a long line that goes from writing to feudalism... If two lines lead to something, do you need both of them in order to get the tech? Cause there's also a line from Monarchy pointing to it... That must be the case...
Thanks!
Great merchant trade route thingy tells me that it depends on the distance how much $$$ I get.
So the question is, the farther I do a trade route thingy gives me more $$$, or the closer I do it I get more?
The easiest way to do it is to head for the furthest, biggest city you can find.Great merchant trade route thingy tells me that it depends on the distance how much $$$ I get.
So the question is, the farther I do a trade route thingy gives me more $$$, or the closer I do it I get more?
Didn't know about the buildings thing, and nice tip on the little preview there.If I recall correctly, the presence of a harbor and maybe some other buildings also increases the revenue of the great merchant trade route mission.
Note that you can see the revenue that you'll get before you go there...
This is true, but a trade mission to the city with the Temple of Artemis is almost always the most lucrative, regardless of distance (provided it's not one of your own cities, of course!).Great merchant trade route thingy tells me that it depends on the distance how much $$$ I get.
So the question is, the farther I do a trade route thingy gives me more $$$, or the closer I do it I get more?
UU = Unique Unit, the special unit that can only be built by one civilization. (Like the Praetorian for the Romans.)Thanks for replies, cleared it up for me
Also, what does UU and beaker mean?![]()
can you culture conquer other civs capitals
Hi, just wondering whether or not mines must be "worked" in order to discover sources of iron/copper/gold/etc in them. Like if they are left alone and not used can a resource still spontaneously appear in them?
Indeed. For this reason, there is no point in mining tiles that are not and will not be in any city's radius (if your goal is to pop resources).They need to be worked.