
will Susa generate?
will Circassia generate?
bonus.
get added together and then multiplied by .50 or multiplied individually and then added together?
you see, however, so I highly doubt it would result in +4
in Athens. It's a +50% multiplier on top of the others. And you get multipliers for connection to capital, staying at peace with other AIs, the size of the city, etc. The +50% isn't on top of the final output, but in addition to these others. This means that often you get no boost at all (in the beginning with few and poor trade routes), so the building does nothing, or you get +1-3
. Not a lot.
rather than
, so you get the
multipliers on top, but that is only if you actually get extra
from the building to begin with. I usually don't build harbours or customs houses, but they can be good in big coastal cities, and of course there is the added
too.
per trade route.

but unless they connect to capital cities or especially overseas cities it is not going to add up too much until late in the game, probably about the time it obsoletes at corporations.Hi all,
I was wondering if there was a thread for joining multiplayer games? I am relatively new to Civ 4 and whenever I visit the lobby all the games are password protected.

On spelling, it does my head in that a worrying amount of people on this forum write capitol instead of capital. They are two very different things.
The "B" in BUG stands for BtS; it only works on BTS. I think there may have been a WUG (Warlords) version, but Lemon Merchant would know.BUG is very useful for all sorts of information, so I would recommend to install it. I assume it works on vanilla too, but I haven't played that so don't know for sure. You can install BUG to customAssets, and then it will work for all your games, even if you try saves that isn't played with BUG.
Don't recall how this works, so here I am.
If you gift missionaries to an AI in Theocracy, with a different religion than your missionaries, can he still spread it, or will they auto-fail?
In the most recent update, they will spread it.

Don't recall how this works, so here I am.
If you gift missionaries to an AI in Theocracy, with a different religion than your missionaries, can he still spread it, or will they auto-fail?
Harbors are good buildings. The commerce boost isn't the only benefit, but also +3 health. On average, you should be able to get +3 to both health and commerce from them, the latter being as good as a free specialist but minus the GP points.
is needed, the bonus on the :commmerce: of TRs otoh is only a small advantage and rarely matters at all. If people say harbours are bad for their games, it's because they keep their cities small, which often is best in Domination and Conquest games, and therefore don't need the
. I've played various Spaceraces or Time-Victories where I built Harbours in many coastal cities. They're usually not as good as a Grocer, though their cheaper price can even make them more attractive than the latter, especially if one can run 100% without problems, because then, the benefit of the Grocer is non-existent while the small benefit of the Harbour is a gain.
, various circumstances need to be met. I know of various situations in which a harbour would have given me +0 or +1
, and as written, the
is not needed at all in certain types of games (in those, even +3
wouldn't matter) . The harbour is a very situational building that profits mostly from when big-cities are advantageous.
) through the benefit of the harbour (in
and maybe also in
) , then you get the number of turns until it has payed back.
than the harbour. If you can build a Grocer and don't run a 100% slider, compare the
you get through the Grocer with the
you get from the harbour, then compare the cost of both, done. Also consider how much running a Specialist instead of growing and an additional tile or another Specialist gives, it's often better to build less because it makes one win earlier. Trying to build something because the player thinks "benefit
" is one of the major faults of the new players. CIV is a game of tradeoffs, there's almost no benefit that doesn't have another benefit that would otherwise be available.Maybe an early WB? Hanniabl starts with Fishing, and AIs like to build exploring WBs. Also, Brennus could have walked towards Hannibal and the other way round, or not?