Quick Answers / 'Newbie' Questions

@Shavrak - The colluseum will give you one extra happiness point for each 20% you increase the culture rate. This rate is listed just under the science rate, and will increase the rate your cities gain culture. The colluseum will therefore give 1 happiness point if the culture rate is at 20%, 2 points at 40% and so on.

@Pigzy - The game should automatically award you the spaceship victory as soon as the last component is complete. Are you absolutely certain that you have all the components? You need more than one of some of them (thrusters and casing), but it should say in victory conditions how many of them you've built and need. It can't be that spaceship victory is turned off, since it isn't possible to build spaceship components at all under those circumstances.

@Slotdrdave - I think the 'New World' map you mean is the 'Terra' map type. This gives two large continents separated by ocean, with all the civs starting on one continent. This gives a rush to colonize the new world once the necessary technology has been invented to reach it. Just select 'Terra' instead of continents or whatever when you start a new game.
 
If someone answered this I missed it, can you still destroy a spaceship in production (not just the component being built in that city) by capturing the capital?

Clovis said:
Also, how much video card memory will I need? The one I'm looking at has 128MB, is that enough?

I have a 128mb (discrete) card in my laptop and no problems.
 
Dutchciv2005 said:
Yeah but only when they're connected by roads right? So do you always agree with open borders?

The only time not to agree to (or ask for) open borders is if your territory cuts off a desirable area that you want to colonize. Otherwise, they help your economy and spread your religions and improve relations. Since Civ4 compels gentlemanly behavior, open borders cannot be used to launch a surprise attack as they could in Civ3.
 
Thanks, I knew some of that but not all. I'm sure you're right about Gandhi being the reason for the non-military UU.

allnightplayer said:
Civ3 did have a point in making the war elephant the Indian UU. The reference was to the Battle of the Hydaspes River in 326BC, when Alexander the Great's army had fought against the Indian king Purushottama (usu shortened to Porus) in their first major battle after entering the Indian subcontinent. For presumably the first time, Alexander's forces found that the opposing army was using war elephants - 200 of them! Although Alexander eventually won the battle, his soldiers were so shaken by the experience that they refused to advance any further into India - not knowing what other surprises may be in store! So the Greek leader was forced to abandon his ambitions of world conquest and turn back - but not before he had incorporated elephants into his own army (and learned how to use them from the defeated Porus).

As for Civ4 not giving a military unit as the Indian UU, the reason probably has to do with the leader personalities available for India (Gandhi & Asoka). It would be absurd for peace-loving Gandhi to have a military UU. And while Asoka was a great warrior early in his career, legend has it that he was so shocked by the massacre his own troops had committed against the soldiers of the kingdom of Kalinga (266 BC) that he embraced buddhism and renounced warfare for the rest of his reign.

As for the Gurkhas, they are truly doughty warriors, who were greatly admired by the British colonial rulers of pre-independence India. They originate from present day Nepal, but the Indian army still maintains a Gurkha division.
 
How does a city with 12 pop suddenly only have one. I was farming like crazy and built a settler trying to solve the problem.

I seem to be having trouble understanding how it can happen so fast without warning.
 
scloopy said:
How does a city with 12 pop suddenly only have one. I was farming like crazy and built a settler trying to solve the problem.

I seem to be having trouble understanding how it can happen so fast without warning.

Did in happen in one turn? If it happened over a number of turns the workers probably that the working citizens became specialists and starved. If it happened in one turn it might be a glitch.

-the Wolf
 
slotdrdave said:
Could anyone tell me where I can find the "New World" map as mentioned on page 13 of the manual? I was more of a Colonization fan and loved the race to settle the new world.

I think they're talking about the "Terra" Maps, which - although it won't appear it at first - start you off in an "old world", and then as you explore, reveal a continent which no civs start on. So look for the Terra option in map selection, both custom game and ;play now' have it, I think.
 
The autosaves are in a separate subfolder in the single player saves folder. Just click the plus sign next to the single player save folder and you should see several sub folders listed, one of which is labelled auto. This contains the autosaves which can then be loaded like any other save game.
 
pigzy said:
thx for reply. it is one of the victory conditions in tmy game and is on the victory screen as my having completed all component productions thats why i find it all the more baffling

Sometimes you have to end the current turn and start a new one before you'll win. Did you try that?
 
i got a really dumb ? for u guys. my civ 4 game somehow paused an now i can not figure out how to unpause the game an i really do not want to start all over again since it may not run again lol i am running xp home one 256mb ram which the game swears it won't play on at all but it runs fine on mine when i finally got it to run at all
if anyone can help please e-mail me at carpentryguy03@sbcglobal.net
 
Frostyboy said:
What does "Centers Worldmap" means?

when you start the game the minimap doesn't tell you where in the world you are, just relative distances. but when you get stonhenge or the tech, you see theminimap as it really is, so if you see you're in the southern part of the minimap, you know it's much more productive to explore to the north than further south.

i got a really dumb ? for u guys. my civ 4 game somehow paused an now i can not figure out how to unpause the game an i really do not want to start all over again since it may not run again lol i am running xp home one 256mb ram which the game swears it won't play on at all but it runs fine on mine when i finally got it to run at all

I think I might know what you mean. if when you first open a save no unit is selected and there's no "press <enter> to end turn" click on any unit and press enter, it will then go the next active unit.
 
I there a way to move the minimap so I can at least click the bottom half of the map?
Why does the map go to an area that I didn't click on that minimap?
 
Right ok this will sound stupid, but it's really irritating me atm. I've already got a huge colonisation on one Continent but I can't get my settlers to any other continents. What precisely do I need to do this, as some of the AI's have already managed and they've got much less technology/resources/etc than I have?!?!?! I have tried puttin a settler into either a Caravel or a Galley, but neither of these work, and yet they will accept other units e.g. scouts!!!
 
Galleys can't cross oceans unless they are entirely within your cultural borders. Caravels can cross oceans but can only carry scouts, spies, missionaries and great people, not settlers or military. The first unit that can carry settlers and cross the ocean is the galleon which becomes available with Astronomy.
 
Can anyone tell me how the relgious spying things works? How can I see into other peoples cities when they have my religion?
 
How do I change the civ1 style view into the civ2-3 isometric view?


cheers,


Tomasz
 
-Tomasz- said:
How do I change the civ1 style view into the civ2-3 isometric view?


cheers,


Tomasz

Press ctrl + left (or right) arrow.

carpentryguy03 said:
i got a really dumb ? for u guys. my civ 4 game somehow paused an now i can not figure out how to unpause the game an i really do not want to start all over again since it may not run again lol i am running xp home one 256mb ram which the game swears it won't play on at all but it runs fine on mine when i finally got it to run at all
if anyone can help please e-mail me at carpentryguy03@sbcglobal.net

Try pressing the "Pause/Break" button.
 
Is it possible to have the computer play until it needs input from you?

Example:
I have only one city. It is building a barracks in 30 turns. I have a warrior automatically exploring. So for 30 turns, not counting research, the game doesn't need me except to hit the enter key after each turn.

I would rather let it run until some event requires my attention. Is there some way to allow this?
 
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