sweet ggganz - that rocks!
All these tips are greatly appreciated
I just played my second game of any Civ version at all, it was Civ4
First game was a Time victory (Chieftain difficutly, the second easiest, the default I think) I was awarded the leadership ability of Dan Quayle
Second game was Domination victory (Settler difficulty because the manual said to put it on easy to learn) I was awarded the leadership ability of Winston Churchill. I was thrilled by that but I believe Dan Quayle is more the truth
Hey now
one more Q (sort of like one more turn)-
Those other AI civ leaders always pop up asking for stuff, sometimes as tribute. I try to appease them in some way usually just so they dont hate me forever. SO my question is:
If I trade a tech like a Calander, do I lose use of it?

I assume if I trade a resource like 1 of 3 pigs (darn I need a pig smilie) that I lose that one, but not so for tech trading, those are more like "hey let me tell you a secret", so there is a fundamental difference in certain trades that way, isn't that right?
Actually a second Q if you have the time:
Also do you find Civ4 to be more appealing to peacful peeps and warmongers both whereas Civ3 was pretty much a warmonger game? (general

for opinions here) I am learning Civ on Civ4 Vanilla and BTS which will keep me busy a LONG time but see Civ3 in store for $10 or a little more for the full set but not sure I want it. Older versions become unavailable after a while too.
In game right now I prefer the peace options best and then keep arms for happiness factors and for self defense against loonys like Napoleon.