Quick Answers / 'Newbie' Questions

Shoot, I wasted a bunch of time on railroads when my population was maxing out. Perhaps all those rails might have made movement of units faster around my areas though? It must do something, the manual said you cant build a totally useless item.
 
Units can move 10 tiles per turn on rails, compared to 3 per turn on roads, so they're never completely useless. They're a low priority beyond direct city connections and miness/quarries though.
 
Someone please help cooldude0007 (above post) about his download mod

My other question :
That city screen and the resources in the upper right
Say I would like to inrease health with a Granery but the corn, wheat, rice, are on the other side of the continent, but on another city that I own.
Will the Granery increase health in any city of mine as long as I have corn wheat or rice in some city bounderies and the separated cites are at least connected by roads? Or perhaps I need touching city edges to have this effect? Or perhaps I can only use a Granery to increase health if rice wheat and corn are in that same city which gets the Granery?
 
cooldude0007:
You need to specify exactly what mod you are downloading because some mods are full mods (as in, they come in a folder and with all the neccessary config files), they may just be a file that changes some text or adds new leaders, or they may be some custom graphics. All of these must be dealt with in a different way to work, so you need to say exactly where you god the mod.

Michael Alan:
If the resource appears in the resource box in the city screen, then building a Granary in that city will give :health: to that city.
In order for the city to have connection to the resource, the resource must be in your cultural borders, improved (i.e. farm, mine, quarry, plantation, pasture...), and connected by road to a city. If it is connected by road to a city, and that city is connected by road and/or water to another city, then both cities will have access to the resource.
 
sweet ggganz - that rocks!

All these tips are greatly appreciated :goodjob:
I just played my second game of any Civ version at all, it was Civ4

First game was a Time victory (Chieftain difficutly, the second easiest, the default I think) I was awarded the leadership ability of Dan Quayle :king:
Second game was Domination victory (Settler difficulty because the manual said to put it on easy to learn) I was awarded the leadership ability of Winston Churchill. I was thrilled by that but I believe Dan Quayle is more the truth ;)


Hey now one more Q (sort of like one more turn)-
Those other AI civ leaders always pop up asking for stuff, sometimes as tribute. I try to appease them in some way usually just so they dont hate me forever. SO my question is:
If I trade a tech like a Calander, do I lose use of it? :sad:
I assume if I trade a resource like 1 of 3 pigs (darn I need a pig smilie) that I lose that one, but not so for tech trading, those are more like "hey let me tell you a secret", so there is a fundamental difference in certain trades that way, isn't that right?

Actually a second Q if you have the time:
Also do you find Civ4 to be more appealing to peacful peeps and warmongers both whereas Civ3 was pretty much a warmonger game? (general :scan: for opinions here) I am learning Civ on Civ4 Vanilla and BTS which will keep me busy a LONG time but see Civ3 in store for $10 or a little more for the full set but not sure I want it. Older versions become unavailable after a while too.
In game right now I prefer the peace options best and then keep arms for happiness factors and for self defense against loonys like Napoleon.:eek:
 
cooldude0007:
You need to specify exactly what mod you are downloading because some mods are full mods (as in, they come in a folder and with all the neccessary config files), they may just be a file that changes some text or adds new leaders, or they may be some custom graphics. All of these must be dealt with in a different way to work, so you need to say exactly where you god the mod.

Michael Alan:
If the resource appears in the resource box in the city screen, then building a Granary in that city will give :health: to that city.
In order for the city to have connection to the resource, the resource must be in your cultural borders, improved (i.e. farm, mine, quarry, plantation, pasture...), and connected by road to a city. If it is connected by road to a city, and that city is connected by road and/or water to another city, then both cities will have access to the resource.



Its a world war 3 scenario mod.

http://forums.civfanatics.com/downloads.php?do=file&id=2787
 
Hey now one more Q (sort of like one more turn)-
Those other AI civ leaders always pop up asking for stuff, sometimes as tribute. I try to appease them in some way usually just so they dont hate me forever. SO my question is:
If I trade a tech like a Calander, do I lose use of it? :sad:
I assume if I trade a resource like 1 of 3 pigs (darn I need a pig smilie) that I lose that one, but not so for tech trading, those are more like "hey let me tell you a secret", so there is a fundamental difference in certain trades that way, isn't that right?

You are correct. You keep the technology and only share the secret, while you're really losing one instance of the resource. By the way, this doesn't mean that you're losing the terrain output value of that resource. Only that the number of resources that are noted in your cities goes down (from 3 to 2 in your case).

Actually a second Q if you have the time:
Also do you find Civ4 to be more appealing to peacful peeps and warmongers both whereas Civ3 was pretty much a warmonger game? (general :scan: for opinions here) I am learning Civ on Civ4 Vanilla and BTS which will keep me busy a LONG time but see Civ3 in store for $10 or a little more for the full set but not sure I want it. Older versions become unavailable after a while too.
In game right now I prefer the peace options best and then keep arms for happiness factors and for self defense against loonys like Napoleon.:eek:

I have played civ3 for a long time, directly from the moment it arrived on the shelves here in the Netherlands. However, I haven't played it anymore after civ4 came out. Civ3 is a more one-dimensional game in my opinion. It offers less different routes to victory, less different choices and it's AI offers less resistance. However, there are those that swear that civ3 or civ2 is a better game. To each his/her own, I'd say.
(You are in the civ4 forum, so it's unlikely to find players who prefer civ3 here.)
 
sweet ggganz - that rocks!

All these tips are greatly appreciated :goodjob:
I just played my second game of any Civ version at all, it was Civ4

First game was a Time victory (Chieftain difficutly, the second easiest, the default I think) I was awarded the leadership ability of Dan Quayle :king:
Second game was Domination victory (Settler difficulty because the manual said to put it on easy to learn) I was awarded the leadership ability of Winston Churchill. I was thrilled by that but I believe Dan Quayle is more the truth ;)


Hey now one more Q (sort of like one more turn)-
Those other AI civ leaders always pop up asking for stuff, sometimes as tribute. I try to appease them in some way usually just so they dont hate me forever. SO my question is:
If I trade a tech like a Calander, do I lose use of it? :sad:
I assume if I trade a resource like 1 of 3 pigs (darn I need a pig smilie) that I lose that one, but not so for tech trading, those are more like "hey let me tell you a secret", so there is a fundamental difference in certain trades that way, isn't that right?

Actually a second Q if you have the time:
Also do you find Civ4 to be more appealing to peacful peeps and warmongers both whereas Civ3 was pretty much a warmonger game? (general :scan: for opinions here) I am learning Civ on Civ4 Vanilla and BTS which will keep me busy a LONG time but see Civ3 in store for $10 or a little more for the full set but not sure I want it. Older versions become unavailable after a while too.
In game right now I prefer the peace options best and then keep arms for happiness factors and for self defense against loonys like Napoleon.:eek:

Hi Michael,
Allan is right civ 3 and cvi4 are similar but at the same time different games. Some prefer one to the other. I happen to like them both. But just let me say if you have the opportunity to purchase civ3, don't worry you won't be dissapointed. It's an amazing game.;)
 
Civ3 isn't really that good. But maybe the only reason I think that way is because it doesn't have many of the interface convieniences (i.e. grouping units together, queued unit orders, etc.) of civ4, and it just seems really cumbersome to play it.
 
If you build a coal plant, and then replace it later with a hydro plant, do you still get the +2 :yuck: from the coal plant?

To be more specific, here's how it goes:

You always get 2:yuck: for having power in the city.
A coal plant will give you power +2:yuck:
A nuclear plant will "take over" the coal plant and produce power instead.
A hydro plant will "take over" for either of the two power plants.

You can have all three in one city, but only one is "active" according to the order above. All of this is automatic so if you lose uranium, but have coal and a coal plant already there, the coal plant will take right over (but with the added +2:yuck:).
 
The effect of the Representation civic is +3:) in largest cities. I wonder what's the meaning of the "largest". Does it mean population or culture point? What if the population is same?
 
The effect of the Representation civic is +3:) in largest cities. I wonder what's the meaning of the "largest". Does it mean population or culture point? What if the population is same?
The largest city is the one with the highest population as with most such things in the game the older one wins a tie (actually with the lowest ID but this is the same as the older one).
 
I see on the internet that Civilization iv Complete edition was to be released on 12 October 2007, but none of the stores seem to have it in stock. Is there a new release date? Has anyone pre-viewed it? What is the lowest price? Thanks.

I have since (30 October) found that it is available in Europe. I bought a copy by post from the HMV Store in the UK. Looks really great ! Full versions of all manuals are on the disk.
 
Roland Johansen - turfcat - ggganz

Thanks for the helps on tech/resource trading & civ3 comparisons.

I picked up civ3 [civ3] for $10 just because I liked civ4 [civ4] so much and it was cheap at Target, figure that out, I regressed.

The cumbersome civ3 multiple units motion is true, and the graphics take gettin used to, for a newbie. But then we could say we are getting into history For Real! via game play so just enjoy it for what it's worth ;)
On the plus side, using the tutorial mode and clicking on the available links in civ3 revealed some basic gameplay concepts which I had heard people talk about online here but had gone unnoticed until I tried a civ3 version which seemed to bump you into explainations of some game mechanics that go on in civ4 but you dont need to think about when playing civ4...perhaps. Or it might just be the fact that the game is presented in a different enough way that some things I missed, now sunk into my head as a result....because there is so much to learn. The good graphics and potentially simpler play of civ4 helps to get a newbie on board. I wonder if I like to play as much as I like to collect the stuff and see if I can get it to run on my PC :dunno:
 
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