Roland Johansen
Deity
Does the +4XP bonus provided by West Point apply to all units built by your civilization or only to those built in the West Point city?
It only applies to the units build by the West Point city, so you'd better build it in a city with a good hammer output and maybe add the heroic epic to that city to further boost the production of units in this city. Adding great instructors to this city to further boost the experience of units from this city or adding a military academy to further boost the production speed of this city can also be useful.
4 Quick questions:
1. How do you pull up the combat/event log?
Press CTRL-TAB or the button in the upper left corner of the screen. This new screen has 3 tabs of information.
2. In BTS, does parking your spy in your own cities yield any counter-espionage benefit?
Yes, but adding addition spies is useless and adding a spy to a city with a security bureau is also useless. See the thread 'spy detection' for more information. It contains several useful posts.
3. What are some desireable traits/start techs for cultural victory?
Industrious so that you may build some more world wonders in the three cities that you select to become legendary cities. Creative gives a little culture and gives production bonuses on culture producing buildings, but I don't think you really need that as you'll be able to build those buildings in the potentially legendary cities anyway. If you're planning to create legendary cities by setting the culture slider to 100% at some point in the game, then the additional commerce output of the financial trait might be useful. If you plan to use many great artists, then the extra great persons created by the philosophical trait might help.
All in all, I don't think the traits are very important for a cultural victory. It has more to do with the strategy that you use to create the three legendary cities.
Starting technologies seem even less important. It could be nice to start with mysticism so that you might claim one of the early religions. The culture bonus from a cathedral is very large and it's very beneficial to get several cathedral type buildings in the potentially legendary cities. It's easier to get such religions if you found them yourself.
4. Espionage--what is the difference in end results between stirring unreast (+unhappy) or poisoning supply (+unhealthy)?
One gives 8 unhappiness which decreases by 1 per turn, the other gives 8 unhealthiness which decreases by 1 per turn.