If I down load units (which are awesome, thanks to all) onto a cd and try to get them into BTS, what is the best way to accomplish that?
Thanks again
I disagree with the "always a chance of failure" part - as I recall, there's a 100% chance of success if the city has no religions already present in it.The extra option is the religious symbol. It only lights up or appears when you are in a city that would potentially accept your religion (NB there is always a chance of failure); when you try to spread religion in a theocracy the symbol is dimmed out.
Absolutely notIs there a supposed diplomatic difference between formally declaring war using the diplomacy menu vs. just marching your army into someone else's territory to trigger war?
Press the print screen button of your keyboard. And then search for a folder called screenshots in your BTS installation (don't remember the exact path, sorry)how do i take screen shots in BtS?
Yes, destroyers can see all kind of subsand can Atk Subs be seen by regular destroyers?
No, that's not in the game.What happens if you reduce another civs vassall to the point where they either have to accept capitualization from you, or be annihalated? Can they then become your vassall instead? Or is the only option either to destroy them or vassallize their master?
I think it would be cool if you could liberate a vassall. At least realistic. If a capitualized civ that doesn't like it's master gets liberated by you, then it should become like a colony; a friendly vassall that has great diplo relations.
Is any of this in the game?
I think what the OP was getting at was that you're rampaging through the master's lands. So I agree, it makes sense if:No, that's not in the game.
The thing is, it's only "liberation" from your point of view. Think about how the poor vassal feels, having its cities marched upon by a fearsome foe.
Seriously, what I'm trying to get at is - why should a civ suddenly become happy with you due to the fact that you're rampaging through their lands, even if they're a vassal that doesn't like their master? That seems a little unrealistic to me.
I'll pretty much immediately promote units whose specialization is pre-determined--City Raiders, for example, or Spearmen/Pikemen (Combat I, II, and then Formation to enhance their anti-mounted specialization). But with my "active defense" units--usually mounted units that venture out of my cities to attack units the AI sends against me--I'll hold off on promotions for 2 reasons:Didn't know where else to ask this ... in a lot of the games posted here (Aelf's, the ALC, etc), it looks like people don't promote their units immediately, but wait to do so. Why is this?
If I build a city on a resource, do I lose the resource?
I personally don't usually promote city raiders until just before they're about to attack, since promoting them to city raider will not help in their tile defence at all, and it also allows the possibility of healing if the unit happens to become damaged (for instance, by collateral damage from a Catapult). The exception would be if I want to upgrade to a non-city raider unit... for instance, a Maceman to a Grenadier, in which case I will apply the city raider promotions before upgrading.I'll pretty much immediately promote units whose specialization is pre-determined--City Raiders, for example, or Spearmen/Pikemen (Combat I, II, and then Formation to enhance their anti-mounted specialization). But with my "active defense" units--usually mounted units that venture out of my cities to attack units the AI sends against me--I'll hold off on promotions for 2 reasons:
- Promotions help heal damage, so it can be a quick way to help heal a unit.
- But the main reason is that promotions are all about specialization. I don't know if I want that Cavalry unit to get a Combat, Pinch, or Formation promotion until I know what type of opponent it will be fighting. This gives me the chance to give that unit the best odds possible of winning and surviving a battle.
Quick question regarding multiplayer.
Is it possible for you as a player to become a Vassal State (Voluntarily or involuntarily) with another player, or is the Vassal system only available on single player games? Silly question maybe, but the stupidest question is the one you don't ask, so I thought I'd find out![]()