1. In terms of game turns, how long does the spaceship take to "travel" once it has been launched?
2. What is the probability of failure for the spaceship reaching Alpha Centauri, for each missing component? (Probably a bit of a tricky question unless someone has done some research.)
3. Is there a 100% chance of arriving if you build all of the components before launching?
4. Perhaps the most pressing and interesting question - if you "fail" to get to Alpha Centauri, what happens? Do you have to rebuild your spaceship from the start? How does that work - when are you notified of the failure? Is it even actually possible to "fail" to get there?
I've found a few answers to my own questions by browsing the forums, but still not all of them.
What I've found:
- Probability of success = Number of Casings * 0.2
(So having all casings will ensure success... seems a shame that success isn't dependent on any other parts though, since very often casings are the earliest things built and thus everyone always has all of them.)
- Number of turns to travel for complete space ship = 10 turns (normal); 15 turns (epic); 30 turns (marathon); 7 turns* (quick*).
(*Only a guess, not trialled.)
- Number of turns to travel for complete space ship minus one engine = 12 turns (normal); 18 turns (epic); 36 turns (marathon); 9 turns* (quick*).
(Seems odd that the second engine does so little to speed up the arrival - only a 2 turn difference on normal speed, meaning that it probably isn't worth building the second engine if you've completed everything else and it would take more than 1 more turn.)
(*Only a guess, not trialled.)
- Spies can sabotage
already built spaceship parts from
any city in an empire (regardless of how insignificant), making spaceship sabotage seem to be relatively easy.
- Destroying a capital while the spaceship is in flight will destroy the spaceship (seemingly odd, but I guess it balances the game).
- If it is possible, the rebuilding of a spaceship cannot take place until after the original spaceship has been destroyed.
Things I still don't know or am guessing at:
- Presumably the number of thrusters affects the speed of the spaceship, though I don't know exactly how.
- I still don't know if the "rebuilding" of a failed spaceship actually even possible, or exactly how it works. (Can the entire thing be rebuilt from scratch if it fails, or is it a one-shot deal and if you fail you have to go for another victory condition?)
I would appreciate any insight into the above two remaining questions.
