Crime Doesn't Pay
Warlord
- Joined
- Jan 14, 2009
- Messages
- 279
In what situations would a first strike promotion be preferable to a veteran promotion?
Not a Courthouse, several Courthouses. A Courthouse only reduces your maintenance costs for the city it's in, not your entire empire. The Versailles World Wonder and Forbidden Palace National Wonder, however, reduce maintenance for several cities in that they both act as an additional Palace (and maintenance is calculated, in part, by how far the city is from the nearest Palace). Therefore, if you conquer several cities and one of them is centrally-located and has decent production, then it may be more worthwhile (I think, never did the math) to build one of those wonders there, leaving the other cities free to build other important buildings (or Courthouses if you still need to). Another way to get your economy back up is to temporarily use the State Property civic, which completely eliminates all distance-to-Palace-based upkeep, giving you time to grow your economy until you need to switch to another civic.Would a courthouse be the easiest way to cut down debt when ever I conquer another civ? That has been a real problem for me lately.
Like I said, this will probably seem stupid to you...
I want to use these options:
Raging Barbarians
No Tech Trading
Random Personalities
And I also want to play the game on Prince difficulty. For some reason the A.I. options are greyed out and I can't select Prince for them. If I simply set myself as that, will it work? If so, why does the word "Noble" appear next to the A.I. name, anyway?
Also, what happens with open slots?
I'm playing Vanilla CIVIV with the most recent patch.
How come deep into my game a city can say "One more turn to cities growth" (or something like that lol) and the next turn comes and goes and the city DOESN"T grow?? Is it something like I previously "hurried production" or switched a citizen from working one tile for another?
In what situations would a first strike promotion be preferable to a veteran promotion?
Non-gameplay related issue:
The civilization leaders don't fully appear while in Diplomacy. Most of them are just floating eyebrows or teeth, and some of them like Montezuma and the two English leaders look freaky. Is there a quick fix for this?
(I'm on a mac, by the way, and well above the recommended system requirements)
EDIT: If this is ccomplicated, I'll just take it to the bugs subforum, which I just noticed.
I believe it's that the A.I. always plays at Noble level/bonuses.![]()
This was a much heard complaint in the early days of civilization IV and I vaguely remember that it was linked to certain graphic cards. I also vaguely recall that different versions of the graphics were added in a patch so that the error wouldn't occur for these graphic cards. But I'm not so sure on all of this, it's a while ago that these issues were regularly mentioned. Two questions:
Did you fully patch your game? (Of course, pick the patch for the Mac.)
Does your graphics card support TnL?
Note that the link in my second question leads you to the useful Technical Support subforum.
Does gifting units to AI give any diplomacy +/-?
And it might be a mistake to change that, because some gifts can be poison pills, especially poorly-located cities.