WillyNilly
Chieftain
- Joined
- Sep 10, 2009
- Messages
- 2
The granary says it "Stores 50% of food after growth". It sounds simple. But I just don't understand the math. What does that really mean?
I don't want food stored. I want it to be used for growth.
Let me give an example. Assume that city population growth from 3 to 4 requires 2 more food (it's almost there). You earn 14 food that turn and 6 is consumed to sustain the current population level of 3. You should have a surplus of (14-6=8) 8 food for growth. The first 2 of your 8 surplus is used to grow the city to the next population level of 3. What exactly happens to the last 6 of your 8 surplus?
Is is correct to assume that WITHOUT a granary, it just gets lost? And that WITH a granary you get (50% of 6 is 3) 3 food toward the next population level of 5?
Being a very analytical type of person, I have quite a few questions about the math involved in the game. If anyone knows of a good reference on Civ calculations, I would love to have it.
Thanks
I don't want food stored. I want it to be used for growth.
Let me give an example. Assume that city population growth from 3 to 4 requires 2 more food (it's almost there). You earn 14 food that turn and 6 is consumed to sustain the current population level of 3. You should have a surplus of (14-6=8) 8 food for growth. The first 2 of your 8 surplus is used to grow the city to the next population level of 3. What exactly happens to the last 6 of your 8 surplus?
Is is correct to assume that WITHOUT a granary, it just gets lost? And that WITH a granary you get (50% of 6 is 3) 3 food toward the next population level of 5?
Being a very analytical type of person, I have quite a few questions about the math involved in the game. If anyone knows of a good reference on Civ calculations, I would love to have it.
Thanks