CivIVMonger
Emperor
Would you consider different victory types "easier" on an average scale. (Other than A.P. cheese.)
Sorry for all the dumb questions but I don't know where else to get them answered. Does the Univ. of Sankore research bonus apply for all buildings of the applicable religion in any city or just those within my Empire?
As with many things in civ, the answer depends a great deal on the situation you find yourself in on the map. Based solely on my own experience, however, I would say that the space race and domination victories are probably the "easiest" to achieve (since they're the ones I achieve most often).Would you consider different victory types "easier" on an average scale. (Other than A.P. cheese.)
What is the best way to reliably get a map generated that has several large continents? I'm only playing Vanilla Civ4 by the way.
I try Fractal and I tend to only get Pangea (single continent types). The one called "Continents" only ever seems to give two continents. I don't like the archipelago type; none of the masses are very large and it tends to be very easy to scoot around between them on triremes. And I don't like playing set maps; I like randomness. I have experimented with large/huge map sizes and high sea levels trying to increase the number of continents... am I just having bad luck?
When after civil service farms spread irrigation is it possible to farm chain to a city to gain the +2 health bonus for fresh water access?
Specific question about Cuture and captured cities. Particularly ones where Wonders or Academies are built. I understand that the more mundane buildings which have Culture associated with them (Libraries, etc.) are typically destroyed during the conquest and must be rebuilt and will then work (produce Culture). But what about the Wonders? They seem to work in the other ways (for example, +GP bonuses; captured Pyramids still give the change government ability) but not so for Culture.
I've been playing for a few weeks now (Vanilla btw; not that it matters in this regard I think) and I've only just noticed this on some cities that I just now captured including one foreign capital with 4 different WWs and an Academy. Does it come back after my civilization starts to exert as much or more influence as the previous civilization down on the City Nationality slider? Will wiping out the previous civilization entirely make a difference (tied to the "we want to return to the motherland" unhappys)?
I get it that whatever the city's Culture accumulation/influence gets cut back down to zero and the border of influence has to start over after the unrest period is over. I'm just talking about building Culture back up from scratch and wondering about the Wonders mostly.
Thanks
I find playing with the BUG mod to be helpful in this regard. The ability to have a dot map visible on the terrain, along with the reminders, help me keep on track (along with the game's built-in sticky note feature). I use these tools to both plan out what I want to do and to remind me to follow those plans.I don't know why, but I cannot seem to make good decisions during civ. It's like I completely understand something and the second I turn the game on I cannot run through all of those processes that I could outside of it. This is seriously annoying!
dunnoGot a few questions, first on stealth and then some clarification on forest preserves.
- Can all stealth units see other stealth units (Sub, Attack-Sub, Stealth Cruiser)? What about Stealth Bombers, can they see other stealthed units?
yes- Does building a forest preserve increase chances of forests/jungles on all adjacent squares, even diagonally?
yes- Can a forest/jungle grow on a tile with a (rail)road on it?
no- Can a forest/jungle grow on ice?
It doesn't give you more food.- Does building a city improvement which increases health, make more food available, allowing the city to grow again or does that only work it the unhealthiness is greater than the health?
Got a few questions, first on stealth and then some clarification on forest preserves.
- Can all stealth units see other stealth units (Sub, Attack-Sub, Stealth Cruiser)? What about Stealth Bombers, can they see other stealthed units?
- Does building a forest preserve increase chances of forests/jungles on all adjacent squares, even diagonally?
- Can a forest/jungle grow on a tile with a (rail)road on it?
- Can a forest/jungle grow on ice?
- Does building a city improvement which increases health, make more food available, allowing the city to grow again or does that only work it the unhealthiness is greater than the health?