Quick Answers / 'Newbie' Questions

I'm aware that I'm not Roland :king:, but I for one use signs to remember where to place forts (for when I'm building complicated channels for my navy) and farms (when I have to chain-irrigate over a long distance and am afraid that I'll forget what I wanted that worker to do by the time he's done with the first farm...). Also obviously for city site planning. Helps me prioritise. :)
 
I'm aware that I'm not Roland :king:, but I for one use signs to remember where to place forts (for when I'm building complicated channels for my navy) and farms (when I have to chain-irrigate over a long distance and am afraid that I'll forget what I wanted that worker to do by the time he's done with the first farm...). Also obviously for city site planning. Helps me prioritise. :)
 
That sounds like such a good way of managing your workers. Do you have any screeies so I can see how you do it?

It does tend to get a bit cluttered which tends to make the map look less aesthetically pleasing. So if you find aesthetics important, then you won't like this approach. You need a convention for yourself. I use the worker keyboard shortcut keys to denote tile improvements. So t stands for cottage and k for workshop, etc. I typically use capitals on tile improvements that I want the first, that have priority.

Sometimes I place two signs on one tile. This denotes that I first want the first improvement and later the second. Typically this has to do with growing the city first (irrigation) before it gets its final improvements.

I sometimes draw lines on the map when I need to remember which tiles are allocated to which cities.

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I'm aware that I'm not Roland :king:, but I for one use signs to remember where to place forts (for when I'm building complicated channels for my navy) and farms (when I have to chain-irrigate over a long distance and am afraid that I'll forget what I wanted that worker to do by the time he's done with the first farm...). Also obviously for city site planning. Helps me prioritise. :)

Something went wrong during posting so you accidentally posted this three times. It sounds similar to what I do, although I use the city placement layer feature of the BUG Mod to denote my future city sites.
 

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Sorry, my phone browser does that sometimes. :$

Roland, your map looks crazy. :D How do you enable and use the BUG city planning feature? I can't figure it out.
 
It really is too much micromanagement imo, but I suppose I'll have to bite the bullet in multiplayer atleast. Unless the same option to automate workers per default is available and forceable upon players :hmm:
Good luck getting other players to agree upon automated workers. :lol:

Most (though certainly not all) players, MP or single, specialize their cities; a city's specialization will, in turn, dictate both its builds and its tile improvements. The AI has no real concept of city specialization, so it will improve tiles and choose builds haphazardly. This is one advantage a human player has over the AI, so it makes sense to exploit it. By automating workers (and/or using the city governor), you're basically saying you don't want to to better than the AI--and isn't doing better than the AI kind of the goal of the game? ;)
 
What is the point of the popup that occurs after you found a city near another CIV that says "The citizens of X are rightfully asking to be a part of [some other civ]? It then asks if you want to let this city join the other civ.

Why would you EVER want to allow that to happen?

Why does this occur?

Has anyone ever allowed the new city join the other civ?

I haven't even bothered to test that, it seems such a ludicrous notion.
 
Liberating the city can sometimes make sense because you get a diplo bonus with the owner, so if the city is completely surrounded by AI culture after a war and won't be worth anything to you than it's an option. Or you can found a "fake" city (surrounded by ice or tundra) on purpose to gift it for the diplo bonus. However, I'll do that because it's a part of my strategy (you have the option while talking to the AI leader), not because a stupid pop-up asks me to do it - those can get annoying, especially if I conquer a huge area covered with enemy culture very quickly I'll get 3-4 of those every other turn.



A question of my own: Are there any tricks to make this game run a little less slow? I like standard-sized maps, but I can't play them unless finishing before the Industrial era as the game really slows down too much at this stage. Fiddling with the Graphics options doesn't do much...are there any relevant files I could play around with or option I could change?
 
What is the point of the popup that occurs after you found a city near another CIV that says "The citizens of X are rightfully asking to be a part of [some other civ]? It then asks if you want to let this city join the other civ.

Why would you EVER want to allow that to happen?

Why does this occur?

Has anyone ever allowed the new city join the other civ?

I haven't even bothered to test that, it seems such a ludicrous notion.

Liberating the city can sometimes make sense because you get a diplo bonus with the owner, so if the city is completely surrounded by AI culture after a war and won't be worth anything to you than it's an option. Or you can found a "fake" city (surrounded by ice or tundra) on purpose to gift it for the diplo bonus. However, I'll do that because it's a part of my strategy (you have the option while talking to the AI leader), not because a stupid pop-up asks me to do it - those can get annoying, especially if I conquer a huge area covered with enemy culture very quickly I'll get 3-4 of those every other turn.

One of the options in the Options menu (CTRL o) determines the various advices that you get. This one is likely governed by the 'Sid's Tips' option. It might also be the 'Advisor pop-ups'. I always have both of these switched off.

A question of my own: Are there any tricks to make this game run a little less slow? I like standard-sized maps, but I can't play them unless finishing before the Industrial era as the game really slows down too much at this stage. Fiddling with the Graphics options doesn't do much...are there any relevant files I could play around with or option I could change?

Do you have the option 'show enemy moves' on? It forces you to watch enemy moves. Especially in combination with the option 'quick moves' switched off, it will take a while to watch all of these slow moves. This of course has nothing to do with the speed of the game, it just takes a while to show you all of these moves that you told the computer you would want to see.
If this isn't it, then your computer might just be a little slow for the game. Civilisation IV isn't a quick to play game, especially for older computers with low amount of system memory.
 
I'm in a one city challenge and I want to be part of the buddhist bloc; is there any way to encourage it's spread to me? I have no state religion even though I founded confucianism and judaism was spread to me by the map's punching bag.
 
I'm in a one city challenge and I want to be part of the buddhist bloc; is there any way to encourage it's spread to me? I have no state religion even though I founded confucianism and judaism was spread to me by the map's punching bag.
Since it's a OCC and you already have 2 religions in your only city, Buddhism will not spread to you on its own; another Buddhist will have to send a missionary to you. Most likely this would be whoever founded Buddhist and owns the Buddhist shrine. So make sure you have good relations with that civ and open borders with them; also make sure you're not running Theology, though without a SR I would gather you're not. Also make sure it's easy for that Civ to send a missionary your way--i.e. also make sure they have OB with any civ between you and them and, if necessary, gift them a tech like Optics so they can get to you from overseas.

However, there's no guarantee that it will ever spread to you. Another option might be to build the SP/research Liberalism and switch to FR ASAP. At least then you won't run into any "heathen religion" diplomatic penalties.
 
hi, i don't know what's happening, but i can't conquer other civilizations anymore .-. i played all trough the game and went for a space victory, but i also enabled the conquest victory. and early in the game, i think medieval era, i was able to destroy a couple of civilizations, but not anymore ç-ç i kill every unit in the city (the civilization i tried last only has 1 city) and even destroyed all the improvments, but i can't raze the city anymore! and the civilization doesn't get destroyed like before. so, what's happeing? can you guys help me?
 
hi, i don't know what's happening, but i can't conquer other civilizations anymore .-. i played all trough the game and went for a space victory, but i also enabled the conquest victory. and early in the game, i think medieval era, i was able to destroy a couple of civilizations, but not anymore ç-ç i kill every unit in the city (the civilization i tried last only has 1 city) and even destroyed all the improvments, but i can't raze the city anymore! and the civilization doesn't get destroyed like before. so, what's happeing? can you guys help me?

there's an option for requiring complete kills that might need to be unchecked?
 
Or maybe he's trying to capture a city using a siege unit?
 
With regards to the Horse Whispering quest: if you choose the +1 food from stables reward, does that apply to all stables (present and future), present stables only, or only the stables in one city?
 
Is there a way I can check the difficulty level while ingame? I'm staring at this beautfitul start I save but am unsure what level it is, I dont want to bother with it if it's on noble..
 
Press F8 and check the Settings tab.
 
With regards to the Horse Whispering quest: if you choose the +1 food from stables reward, does that apply to all stables (present and future), present stables only, or only the stables in one city?

Every Stable, whenever and wherever built.
 
Is there a way I can check the difficulty level while ingame? I'm staring at this beautfitul start I save but am unsure what level it is, I dont want to bother with it if it's on noble..
If the worldbuilder is available, you can save it as a scenario file and change the difficulty level -- though that's a bit complicated if you want the AI to get all its appropriate techs. I can do it for you.
 
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