WeirdoJoker
King
Turns out I won that last game with my second-highest score.Another way to slow them down: if you have a technology with a government (e.g. Monarchy, Feudalism, Democracy, Communism, Fascism) that they don't know yet, gift it to them... They'll revolt immediately and lose a few turns in anarchy...
However, the Iroquois are religious, so they would have lost only 2 turns that way...
Now I'm playing Ottomans on a standard map going for a Space Race. Trouble I'm having is I have Steam Power with no coal and Replaceable Parts with no rubber, and the other civs are not advanced enough to know about it yet (except England has Steam Power, but no coal connected ... one outcropping nowhere near its towns). France with two coal but not Steam, so I traded Steam to them for some stuff, and then traded back for the coal. Now I'm just trying to figure out rubber, which no one has two of (and I'm the only once with Replaceable Parts anyway). Nearest geographically is Egypt, but they're pretty far behind and the rubber is way out of the way. Considering starting a war, but would rather not if I can avoid it.