Oh, update. I just got to my next turn, and now I have 32 gold. I still cannot upgrade my warrior to an Immortal... Now what's the problem??
You may get a specific answer to your question, but I just wanted to throw in the Guideline I use when it comes to defence-related actions:Do walls still provide defense against bombardment after your city goes past 6 in population? It says in the civilopedia that walls provide defense against bombardment as well as the defensive bonus. It also says that the defensive bonus from walls becomes obsolete once a town becomes a city, but it doesn't mention the defense against bombardment going away. So I'm thinking it remains?
I'm considering selling off my walls in any city that got past 6...
Yeah I thought he was upgrading to a sword, not an immortal.
Generally, how do you all decide how to terraform? One thing I read long ago said to mine green (grassland) and irrigate brown (plains/desert?). Does this work? Or are there better ways?
Generally, how do you all decide how to terraform? One thing I read long ago said to mine green (grassland) and irrigate brown (plains/desert?). Does this work? Or are there better ways?
That's a general rule for when you are still using the despotic government since that government takes off 1 food or shield from all your city's tiles. This means you wont get 3 food from irrigating a grass land, but only 2. The same you would get for mining it, so you might as well mine grassland and get that extra shield. But like any general rule, it doesn't always apply to every situation, so it's always a good idea to look your territory over carefully to see if there is a better way to use it. . . .
scratchthepitch's answer is mostly right, but I'm going to be a little nitpicky. The Despo Penaltydoes not affect every tile, but is only triggered when a tile begins to produce 3 or more of something. IOW, a grass tile (2 food) gets no benefit from irrigating, because bumping it to 3 triggers the Despo Penalty. OTOH, a grass cow or a grass wheat tile has already triggered it and had its 1 food "peeled off." So those tiles will get the benefit of irrigation.
A warrior costs 10 shields, an immortal 30 shields. So, you upgrade 20 shields worth. Thus, you need 60 gold to perform such an upgrade.
As another example, here's what a 50 shield upgrade without Leo's looks like, and I can shoot the save to anyone who wants to confirm this:
Spoiler :
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