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Originally posted by Dianthus
Ha, I've just worked out how to do it! Right click on Onamia and select "Conduct Espionage" from the popup menu. Pretty unintuitive, I can see why they changed it in PTW!
Great!!!! [dance] Got it!!!
The sad part is I've done it before and I'm afraid now I recall how it is done. I guess I need to do it more often. Thanks for the time and effort all.
 
Help: Trading workers
Please, I need some help. The thing is I have never been able to trade workers, I contact some other civilization and I can’t find an option to offer them a worker, I know the worker(s) must be on my capital city, I put it there but still I don’t get the option.
 
Originally posted by Paulo Posso
Help: Trading workers
Please, I need some help. The thing is I have never been able to trade workers, I contact some other civilization and I can’t find an option to offer them a worker, I know the worker(s) must be on my capital city, I put it there but still I don’t get the option.
Do you play C3C or PTW?
 
do you mean how to trade workers? make sure you have the workers you want to trade in your capital, also make sure you are connected to them via road/harbor/airport (the capitals need to be together) and i dought it, but you may need an embassy
 
You don't need roads, harbor, airport, or embassy. Just make sure they are in your capital and open up diplo negations with the civ and they should appear on the trading screen.
 
Originally posted by Paulo Posso
Trading workers.
I play PTW 1.27. Thank you in advance
If you want to trade your own worker :eek: which I would not recommend, your worker(s) must be in your Capital as would be any unit, then open the diplo screen (F4) your worker(s) must be on the bottom list.
If you want to buy worker from other Civ (AI) you have to open the diplo screen and check availability of worker every turn because AI will only be able to offer their worker(s) when they are in their Capital. The cost for a worker is about 110/120 Gold.
Having set your game with Barbarian will help in buying worker from AI because the worker will go in the city when Barbarians are around. Also it can indicate a war between Civs when worker(s) are available for trade.
 
do you mean how to trade workers? make sure you have the workers you want to trade in your capital, also make sure you are connected to them via road/harbor/airport (the capitals need to be together) and i dought it, but you may need an embassy

You don't need a trade route, the capitals don't need to be together, and you don't need an embassy.
What JMK said is correct, and if you still can't trade them (after following these instructions) for some obscure reason, post a save in the Bug Reports forum.
 
Some people say it is, some say it's not...
Is there any attack bonus?
(If you attack an unit which is on, e.g. grassland, will there be easyer to win against it?)
 
No, but there's a defence bonus. This means it's harder to defeat a unit on hills than on grassland. This might look as if it's easier to kill a unit on grassland...errrr... Well, it is. But it has nothing to do with the offensive unit.
 
Originally posted by sausnebb
Some people say it is, some say it's not...
Is there any attack bonus?
(If you attack an unit which is on, e.g. grassland, will there be easyer to win against it?)

Every terrain type gives a defensive bonus (from grassland/plains with 10% to mountains with 50%), but no terrain gives any attack bonus.
The only bonuses you get for attack are if you attack with an army (16% a/d bonus) or if you attack within the effective range of a radar tower (25% bonus). But, in both cases, the boni are for defense as well.

So, in the whole game there is no isolated effect which applies to attack only.
 
Originally posted by Commander Bello

So, in the whole game there is no isolated effect which applies to attack only.

Well I do not agree with this sentence;)
You have an attack bonus against Barbarian as far as you are not playing Deity :p
 
Originally posted by Commander Bello

Every terrain type gives a defensive bonus (from grassland/plains with 10% to mountains with 50%), but no terrain gives any attack bonus.

I always thought mountains gave 100% bonus and hills were 50%.
 
There's a combat calculator that tells you the probability of a win, and takes into account the defender bonuses due to terrain, cities etc.

There is an attack bonus, but it's only against barbs and it depends on the difficulty level, not on terrain.
 
I know that if my gold WOULD go less than zero under Despotism at Chieftain level there is NO penalty. (viz. NO city improvement is liquidated.)

My question is: If you change government to say Republic does this "NO-Penalty" rule still apply at Chieftain level? :)
 
@ JMK and Zvar:

Sorry, both of your are right, of course.
Otoh, the attack bonus vs Barbarians is eliminated on Monarch level.
 
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