CaterpillarKing
Conqueror of Cacoons
I was trying to compile but it failed. I followed asaf's guide but it didn't work and it "Error running fastdep". It also said, "not all dependents available".
I was trying to compile but it failed. I followed asaf's guide but it didn't work and it "Error running fastdep". It also said, "not all dependents available".
aIconMap[L"[ICON_BULLET]"] = std::wstring(1, (wchar)gDLL->getSymbolID(BULLET_CHAR));
aIconMap[L"[ICON_HAPPY]"] = std::wstring(1, (wchar)gDLL->getSymbolID(HAPPY_CHAR));
aIconMap[L"[ICON_UNHAPPY]"] = std::wstring(1, (wchar)gDLL->getSymbolID(UNHAPPY_CHAR));
aIconMap[L"[ICON_HEALTHY]"] = std::wstring(1, (wchar)gDLL->getSymbolID(HEALTHY_CHAR));
aIconMap[L"[ICON_UNHEALTHY]"] = std::wstring(1, (wchar)gDLL->getSymbolID(UNHEALTHY_CHAR));
aIconMap[L"[ICON_STRENGTH]"] = std::wstring(1, (wchar)gDLL->getSymbolID(STRENGTH_CHAR));
aIconMap[L"[ICON_MOVES]"] = std::wstring(1, (wchar)gDLL->getSymbolID(MOVES_CHAR));
aIconMap[L"[ICON_RELIGION]"] = std::wstring(1, (wchar)gDLL->getSymbolID(RELIGION_CHAR));
aIconMap[L"[ICON_STAR]"] = std::wstring(1, (wchar)gDLL->getSymbolID(STAR_CHAR));
aIconMap[L"[ICON_SILVER_STAR]"] = std::wstring(1, (wchar)gDLL->getSymbolID(SILVER_STAR_CHAR));
aIconMap[L"[ICON_TRADE]"] = std::wstring(1, (wchar)gDLL->getSymbolID(TRADE_CHAR));
aIconMap[L"[ICON_DEFENSE]"] = std::wstring(1, (wchar)gDLL->getSymbolID(DEFENSE_CHAR));
aIconMap[L"[ICON_GREATPEOPLE]"] = std::wstring(1, (wchar)gDLL->getSymbolID(GREAT_PEOPLE_CHAR));
aIconMap[L"[ICON_BAD_GOLD]"] = std::wstring(1, (wchar)gDLL->getSymbolID(BAD_GOLD_CHAR));
aIconMap[L"[ICON_BAD_FOOD]"] = std::wstring(1, (wchar)gDLL->getSymbolID(BAD_FOOD_CHAR));
aIconMap[L"[ICON_EATENFOOD]"] = std::wstring(1, (wchar)gDLL->getSymbolID(EATEN_FOOD_CHAR));
aIconMap[L"[ICON_GOLDENAGE]"] = std::wstring(1, (wchar)gDLL->getSymbolID(GOLDEN_AGE_CHAR));
aIconMap[L"[ICON_ANGRYPOP]"] = std::wstring(1, (wchar)gDLL->getSymbolID(ANGRY_POP_CHAR));
aIconMap[L"[ICON_OPENBORDERS]"] = std::wstring(1, (wchar)gDLL->getSymbolID(OPEN_BORDERS_CHAR));
aIconMap[L"[ICON_DEFENSIVEPACT]"] = std::wstring(1, (wchar)gDLL->getSymbolID(DEFENSIVE_PACT_CHAR));
aIconMap[L"[ICON_MAP]"] = std::wstring(1, (wchar)gDLL->getSymbolID(MAP_CHAR));
aIconMap[L"[ICON_OCCUPATION]"] = std::wstring(1, (wchar)gDLL->getSymbolID(OCCUPATION_CHAR));
aIconMap[L"[ICON_POWER]"] = std::wstring(1, (wchar)gDLL->getSymbolID(POWER_CHAR));
aIconMap[L"[ICON_CITIZEN]"] = std::wstring(1, (wchar)gDLL->getSymbolID(CITIZEN_CHAR));
aIconMap[L"[ICON_GREAT_GENERAL]"] = std::wstring(1, (wchar)gDLL->getSymbolID(GREAT_GENERAL_CHAR));
aIconMap[L"[ICON_AIRPORT]"] = std::wstring(1, (wchar)gDLL->getSymbolID(AIRPORT_CHAR));
aIconMap[L"[ICON_GOLD]"] = std::wstring(1, (wchar)GC.getCommerceInfo(COMMERCE_GOLD).getChar());
aIconMap[L"[ICON_RESEARCH]"] = std::wstring(1, (wchar)GC.getCommerceInfo(COMMERCE_RESEARCH).getChar());
aIconMap[L"[ICON_CULTURE]"] = std::wstring(1, (wchar)GC.getCommerceInfo(COMMERCE_CULTURE).getChar());
aIconMap[L"[ICON_ESPIONAGE]"] = std::wstring(1, (wchar)GC.getCommerceInfo(COMMERCE_ESPIONAGE).getChar());
aIconMap[L"[ICON_FOOD]"] = std::wstring(1, (wchar)GC.getYieldInfo(YIELD_FOOD).getChar());
aIconMap[L"[ICON_PRODUCTION]"] = std::wstring(1, (wchar)GC.getYieldInfo(YIELD_PRODUCTION).getChar());
aIconMap[L"[ICON_COMMERCE]"] = std::wstring(1, (wchar)GC.getYieldInfo(YIELD_COMMERCE).getChar());
//create color map
aColorMap[L"[COLOR_REVERT]"] = CvWString(L"</color>");
<TEXT>
<Tag>TXT_KEY_MISC_SOMEONE_DECLARED_WAR</Tag>
<English>%s1_PlyrName has declared war on %s2_PlyrName!</English>
<French>%s1_PlyrName a déclaré la guerre à %s2_PlyrName !</French>
<German>%s1_PlyrName hat %s2_PlyrName den Krieg erklärt!</German>
<Italian>%s1_PlyrName ha dichiarato guerra a %s2_PlyrName!</Italian>
<Spanish>%s1_PlyrName le ha declarado la guerra a %s2_PlyrName.</Spanish>
</TEXT>
<TEXT>
<Tag>TXT_KEY_MISC_CITY_HAS_BEEN_RAZED_BY</Tag>
<English>%s1_CityName has been razed by the %s2_CivName!!!</English>
<French>La ville de %s1_CityName a été rasée par les %s2_CivName !</French>
<German>Das %s2:2_CivName hat die Stadt %s1_CityName vernichtet!!!</German>
<Italian>%s1_CityName è stata razziata dall'%s2_CivName!</Italian>
<Spanish>%s1_CityName ha sido arrasada por el %s2_CivName.</Spanish>
</TEXT>