Valkrionn
The Hamster King
We added a whole spawngroup mechanic in RifE; Using just xml (after the dll base is imported, of course) you can control when the group spawns, where it spawns, what spawns (can do an entire stack at once), etc. You can use python if necessary, can have unique spawns, can assign special promotions, can even spawn unitclasses rather than specific units (game will choose a random member of the class when it spawns; weighted towards the UU appropriate for the civ, but could be anything).
Full details here
Edit: Sounds similar to what C2C did, though I don't think either mod copied the other.
Full details here
Edit: Sounds similar to what C2C did, though I don't think either mod copied the other.
