Click Accept, then Click on Advanced Setup in the top Right Corner.
Okay, I give up. How does one actually deploy the mechanic to move a water city? Sheesh!
Regarding the new expansion:
In BERT, how do you tell a Civ not to settle near?
Thank you.
You downgrade your relationship to sanctioned!
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Can anyone tell me how to determine an enemies city's anti-orbital strike range? Something I am missing in the orbital layer ui, tooltips, warnings, spies? Or are we just left with trial and error?
Is there a way to see an AI's (Rising Tide) science and energy output per turn as well as their total reserves? I enjoy the diplomacy system in Rising Tide, but in the original Beyond Earth you could see how an AI was doing in science and energy when negotiating a trade.
My sincere thanks in advance.
No, that's not correct. The Orbital Strike Range varies depending on the Buildings/Wonders that the City has - GlobalDefines claims it's 0 by default. Not sure if that number is actually active though.
There's no way of knowing what the current orbital range is, other than making predictions, though Range 3 is pretty much guaranteed on a somewhat defensive City (Rocket Battery).