1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Quick Questions / Quick Answers

Discussion in 'Community Patch Project' started by Theral, Aug 23, 2016.

  1. neo_arcadia

    neo_arcadia Chieftain

    Joined:
    Jul 3, 2016
    Messages:
    212
    Chateau is a fort and as far as I know no improvement except Terrace Farm have interaction with farm.
     
  2. PortugeseChicken

    PortugeseChicken Chieftain

    Joined:
    Nov 3, 2017
    Messages:
    11
    Gender:
    Male
    If I faith purchase a religion building like Mosque or Pagoda and the city later converts to another religion, is the pressure for the faith purchased building still on the old religion, or is it the new one?
     
  3. Enginseer

    Enginseer Salientia of the Community Patch Supporter

    Joined:
    Nov 7, 2012
    Messages:
    3,215
    Gender:
    Male
    Location:
    Somewhere in California
    It is to whatever the religion of the building is. If the building belongs to two religion and neither of the two is the majority in that city, then it'll emanate both religions until one receives a majority (Byzantium buff). However.. for some reason if the building does not belong to any religion, it will boost all pressure.
     
  4. pza

    pza Chieftain

    Joined:
    Oct 20, 2017
    Messages:
    365
    polder + towns :)
     
  5. Questdog

    Questdog Chieftain

    Joined:
    May 25, 2010
    Messages:
    517
    Location:
    Lexington, KY
    Two questions: Are you saying Towns give adjacency bonuses to Farms? And do Militaristic City States no longer give Pathfinders to the fist Civilization they meet?
     
  6. chicorbeef

    chicorbeef Warlord

    Joined:
    Dec 26, 2017
    Messages:
    1,354
    Gender:
    Male
    Towns don't give adjacency bonuses to Farms. Only Farms/Terrace Farms do. Polders boost Villages/Towns.
     
    vyyt and Questdog like this.
  7. neo_arcadia

    neo_arcadia Chieftain

    Joined:
    Jul 3, 2016
    Messages:
    212
    Well yeah. Unrelated to the question though.
     
  8. YukiN

    YukiN Chieftain

    Joined:
    Sep 3, 2018
    Messages:
    361
    Location:
    Singapore
    What happens if you capture the Holy city of the Celts? Do you just end up with a religion with no Pantheon?
     
  9. Minh Le

    Minh Le Chieftain

    Joined:
    Aug 20, 2018
    Messages:
    793
    Gender:
    Male
    Yes, you wont have any benefit from its pantheon.
     
  10. SpankmyMetroid

    SpankmyMetroid Chieftain

    Joined:
    Jun 22, 2016
    Messages:
    226
    I've never really paid attention to personalities from city states. Does that affect the player choice when deciding which to ally with, especially in the early game? Are there other things to consider?
     
  11. YukiN

    YukiN Chieftain

    Joined:
    Sep 3, 2018
    Messages:
    361
    Location:
    Singapore
    Influence for Hostile city states decay faster, while that of friendly city states decay slower. Early game it's more RNG than anything else as your primary source of influence are somewhat random barb spawns and definitely random quests.
     
    SpankmyMetroid likes this.
  12. CrazyG

    CrazyG Warlord

    Joined:
    Oct 14, 2016
    Messages:
    4,253
    Location:
    Beijing
    Different personalities give different kinds of quests. If you are a warmonger, you can consider not conquering hostile CS because they give excellent quests for conquering cities.
     
  13. ryanmusante

    ryanmusante Regular Supporter

    Joined:
    Jan 4, 2018
    Messages:
    954
    Gender:
    Male
    Do barbarians not capture workers anymore? Did I miss something?
     
  14. YukiN

    YukiN Chieftain

    Joined:
    Sep 3, 2018
    Messages:
    361
    Location:
    Singapore
    They are hard coded to not enter your territory for a certain numner of turns based on game speed. They can certainly still capture workers as of last patch.
     
    ryanmusante likes this.
  15. Minh Le

    Minh Le Chieftain

    Joined:
    Aug 20, 2018
    Messages:
    793
    Gender:
    Male
    I wonder why barbs can ignore terrain movement cost? Sometimes it can be really annoying.
     
  16. YukiN

    YukiN Chieftain

    Joined:
    Sep 3, 2018
    Messages:
    361
    Location:
    Singapore
    It's apparently a feature in VP that they get a terrain appropriate promotion for where they spawn. They get to move at 1 cost for their home terrain, but not for others. Coastal spawns can give the embarkation promotion instead.
     
  17. YukiN

    YukiN Chieftain

    Joined:
    Sep 3, 2018
    Messages:
    361
    Location:
    Singapore
    Does this mean you can park a ship in one? Sounds pretty trippy.
     
    vyyt likes this.
  18. CppMaster

    CppMaster Chieftain

    Joined:
    Feb 13, 2018
    Messages:
    847
    Location:
    Poland
    What's the number on Standard Speed?
     
  19. Moi Magnus

    Moi Magnus Warlord

    Joined:
    Mar 1, 2015
    Messages:
    1,812
    Depending on difficulty: 30 25 25 20 20 15 10 5
    (And the database says that it is always 0 for the AI, but not sure if the AI use this value (0) or the player's value)
     
    vyyt and CppMaster like this.
  20. amateurgamer88

    amateurgamer88 Chieftain

    Joined:
    Aug 24, 2018
    Messages:
    858
    Gender:
    Male
    This doesn't depend on the game speed, right? If you play on Marathon, then you're at a bigger disadvantage since you can't get a warrior in time?
     

Share This Page