Quick Questions / Quick Answers

What does memorial gives (additional yields) if city has guilds?
Memorial gains +1 Culture from Writer's Guilds, +2 Golden Age Points from Artist's Guilds, and +3 Tourism from Musican's Guilds.
 
How do i uninstall? In the installer it shows uninstallation instructions, but when i press next a few times the option to uninstall never comes up.
 
How do i uninstall? In the installer it shows uninstallation instructions, but when i press next a few times the option to uninstall never comes up.
You could just go to the MODS folder in the Sid Meier's Civilization V folder and delete all the files of the mod.
 
How do i uninstall? In the installer it shows uninstallation instructions, but when i press next a few times the option to uninstall never comes up.
You could just go to the MODS folder in the Sid Meier's Civilization V folder and delete all the files of the mod.
It might not be enough if you installed one of the version with EUI.

Solution 1:
Into the MODS folder, delete all the files of the mod. Then, into steam's asset/DLC folder, delete the "ui_bc1" folder (if it exists)

Solution 2:
(Re)install the mod trough the auto-installer by selecting "Community Patch only" (or any option without EUI, as it will automatically delete ui_bc1 if it exists), then into the MODS folder and delete all the files of the mod.
 
I recently started playing a game using the 05-19 version and noticed that about 180 turns in I have 13 unhappiness from isolation despite having all the cities connected. I probably missed something in changelogs since I haven't really played for few months. I'd be really grateful if someone made a tl;dr version explaining how this works (or linked me to one). I also seem to have a bit of problem managing Dispute - would also love a tldr on this.

Thank you!
 
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It's an UI bug. Don't trust the top happiness tooltip in that version.
 
I have Silk and Gems monopoly and each of them grant %10 gold in cities. I also have imperialism policy that boosts monopoly yields so I should be getting %20 gold for each monopoly summing up to %40. However when I look in city screen I see monopoly bonus as %30. Why is it like that?

Spoiler :
 
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I recently started playing a game using the 05-19 version and noticed that about 180 turns in I have 13 unhappiness from isolation despite having all the cities connected. I probably missed something in changelogs since I haven't really played for few months. I'd be really grateful if someone made a tl;dr version explaining how this works (or linked me to one). I also seem to have a bit of problem managing Dispute - would also love a tldr on this.

Thank you!
I plan on updating my happiness guide, once things calm down. We've been very busy with happiness mechanics since March.
 
I have Silk and Gems monopoly and each of them grant %10 gold in cities. I also have imperialism policy that boosts monopoly yields so I should be getting %20 gold for each monopoly summing up to %40. However when I look in city screen I see monopoly bonus as %30. Why is it like that?
Do you have that social policy which increase monopoly bonuses?
 
I have Silk and Gems monopoly and each of them grant %10 gold in cities. I also have imperialism policy that boosts monopoly yields so I should be getting %20 gold for each monopoly summing up to %40. However when I look in city screen I see monopoly bonus as %30. Why is it like that?

Spoiler :
Perhaps it's actually per unique monopoly bonus?

Have you tried this with other types of bonuses?
 
It technically says +10% to sum of monopoly bonuses in the policy. It's intended, though I think it's kind of pointless because it just makes things more luck based.
 
Perhaps it's actually per unique monopoly bonus?

Have you tried this with other types of bonuses?

Unfortunately I did not have recurring other type of bonuses. I had copper monopoly so I can conquer some cities for getting coffee monopoly and check again.
 
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Palenque has redfort plus all defensive buildings, and is too far inland for my navy to be able to help. Lots of open land in front but i think palenque has 4 range with all those buildings plus the increased strength from redfort and tradition. How should I go about taking the city? I should probably take chichen itza first, which should be possible. Should I try to push forward now with the tech level of units or wait for better? The maya are ahead of me by 1 tech and 1 social policy but I expect it to probably get worse the longer I wait. Im close to cruisers but as said before they wont help against Palenque. So what would you guys suggest to do in taking this city?
 

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I would go for Tulum and Chichen Itza to isolate Palenque. Cruisers may help against Tulum and cleaning western shores of Palenque.
 
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Palenque has redfort plus all defensive buildings, and is too far inland for my navy to be able to help. Lots of open land in front but i think palenque has 4 range with all those buildings plus the increased strength from redfort and tradition. How should I go about taking the city? I should probably take chichen itza first, which should be possible. Should I try to push forward now with the tech level of units or wait for better? The maya are ahead of me by 1 tech and 1 social policy but I expect it to probably get worse the longer I wait. Im close to cruisers but as said before they wont help against Palenque. So what would you guys suggest to do in taking this city?
You have significant maritime advantage. Go for Tulum with your navy, pillage all the tiles and kill all the units you can after that, and sue for peace. If you expose yourself too much, China could take advantage.
 
With the recent changes to the happiness system, namely distress being high in all of my cities, I can no longer actually play this game as I used to. I'm constantly reaching peak distress levels, can't assign specialists, and I don't actually know how to combat it. What am I supposed to do to keep this value manageable? I don't actually know how this happiness system works in depth, but now, I certainly need to know! Please point me in the right direction... Guides? Tips? Anything's appreciated at this point, else my cities are gonna flip (exaggeration, hopefully)!
 
With the recent changes to the happiness system, namely distress being high in all of my cities, I can no longer actually play this game as I used to. I'm constantly reaching peak distress levels, can't assign specialists, and I don't actually know how to combat it. What am I supposed to do to keep this value manageable? I don't actually know how this happiness system works in depth, but now, I certainly need to know! Please point me in the right direction... Guides? Tips? Anything's appreciated at this point, else my cities are gonna flip (exaggeration, hopefully)!
Are you building walls and barracks? If you expand too much, you'll have to reduce your growth too, namely avoid working farms, and if nothing helps, pick the 'avoid growth' button. Don't control more cities, just puppet them if you have to (puppets still increase your yield demand in every city, but less than what a controled city does).
Global happiness around 75% is not a problem yet, but it means that you need to start to care about it. Even if your cities revolt, this usually means a few bandits here and there, if you are a warmonger probably you can handle it.

In industrial, you may build Public Works too. Edit (Renaissance, I think)
 
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