Question: What determines the price of tiles? Playing America and an annexed city's tiles are all around 230 gold while my capital is 90ish...
In normal situations, I think the cost is:Question: What determines the price of tiles? Playing America and an annexed city's tiles are all around 230 gold while my capital is 90ish...
You didn't build a monument by chance, did you? Things that cause faster border growth can lower the costThe tiles did not belong to another civ. I think I have found a bug where buying tiles are more expensive after an annex. the price drops back down after buying a few tiles...
I forgot, but I just tried it out the bug just now. Tile purchases for annexed cities indeed stay expensive until the first buy.You didn't build a monument by chance, did you? Things that cause faster border growth can lower the cost
I forgot, but I just tried it out the bug just now. Tile purchases for annexed cities indeed stay expensive until the first buy.
Already posted and reproduced on Github.It's worth testing out whether this is related to being America specifically or if it occurs for the first tile purchase after annexation for all civilizations.
Quick question - does Majesty (and other similar modifiers) boost abilities like the UA from Japan, or does Majesty only affect generation from points per turn?
Does anyone know if enemy naval units can pillage forts/citadels? They can obviously enter them, but can they pillage them?
Do these improvements provide defensive bonuses for naval units as well? Is it worth keeping a ship in a citadel, so it takes less damage?
Which religion is missing?Why was the number of religions in a game cut by one from vanilla?
Which religion is missing?
So it feels more like a race? The less religions that can be founded, the more you have to hurry if you want one of them to be yours.In a vanilla game the number of religions allowed is half the number of civs +1. In VP, it is just half the number of Civs.